I'll give Microsoft this much: They're currently the ones working hardest to evolve the interface. So if you actually want new gameplay experiences, you're more likely to get them on Xbone.
I haven't see much of them yet, though. Titanfall sure isn't it, where you switch to mech mode and you're playing an FPS but taller. Revolutionary!
Software follow through seems to be the hardest part. Game designers are either stuck in their ways, or their new ideas are being crushed by the suits that write cheques.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.