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Forums - Sony - Beyond: Two Souls - Unfocused, Controller Trouble - IGN Conversation

I don't agree with most of what they say about the story, but I do agree we don't really know much about the story and it might be confusing to people. I however don't agree that it's unfocused. We don't know at all when these parts of the game we have seen show up. I've heard the somalia demo was 2/3ish into the game though. To me I feel like they just wanted to show that there is more to this game than what we previously knew. Don't know about controls because I haven't played it but I never had a problem with Heavy Rain's controls so I imagine I will be fine with these.



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Well now im a little worried.



The game is following Jodie through 15 years of her life. That's what the game is about.



Seems to me the major problem they're having with is is that they saw the original trailer trailer and gameplay demo which shows her tryingi to escape the government, to 15-30 minute demo where she's working for the government. Because yeah. It's not like there's another 10-20 hours in the game or anything. Give me a break.

This is what gaming journalism has turned into.

Also. As someone who plays games inverted and it's extremely difficult to play the game without that option, there are games out there that I've played that also don't give me the option and I've still made my way through them. As a journalist it's your job. Suck it up and deal with it. It's at most a 30 minute demo. Don't cry like a bi*** because it doesn't play how you prefer.



Not surprising, its Quantic Dream, they make crappy interactive movies with awful controls.



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curl-6 said:
Not surprising, its Quantic Dream, they make crappy interactive movies with awful controls.

You should play them before saying they suck.  Neither Indigo Prophecy nor Heavy Rain have awful controls.  Both games wouldn't receive such high ratings across the board if they were crappy interactive movies.  While they have less gameplay than found in most games, both of the games have great storylines and the gameplay elements in both are enjoyable.  Heavy Rain in particular has a better storyline than 99% of the movies released in the past 10 years, and the length of it is five to ten times as long as well(depending on movie length.) 



kupomogli said:
curl-6 said:
Not surprising, its Quantic Dream, they make crappy interactive movies with awful controls.

You should play them before saying they suck.  Neither Indigo Prophecy nor Heavy Rain have awful controls.  Both games wouldn't receive such high ratings across the board if they were crappy interactive movies.  While they have less gameplay than found in most games, both of the games have great storylines and the gameplay elements in both are enjoyable.  Heavy Rain in particular has a better storyline than 99% of the movies released in the past 10 years, and the length of it is five to ten times as long as well(depending on movie length.) 

Played about two and a half hours into Heavy Rain waiting for it to get good, but it was a painful chore. The story didn't impress me, and even if it was Citizen Kane, story can never compensate for a lack of gameplay.



curl-6 said:

Played about two and a half hours into Heavy Rain waiting for it to get good, but it was a painful chore. The story didn't impress me, and even if it was Citizen Kane, story can never compensate for a lack of gameplay.

I watched a movie with an amazing story today.  Sucked though.  Not enough gameplay.

*edit*

You have your own opinion, but a story "can" compensate for gameplay if it's good enough, just as gameplay can compensate for a terrible story, and has had to many times over.

If you didn't like Heavy Rain though, just not your type of game.  It's a modern version of games like Police Quest, Leisure Suit Larry, King's Quest, Beavis and Butthead Virtual Stupidity, Snatcher, etc.  The Walking Dead is another modern game with this style of play, almost playing exactly like Heavy Rain with differences in how action scenes play out.  The older ones are more different as they're not confined to a couple areas, but rather a more open world and you can go back and forth between a few areas to try and find out where you're supposed to go.



kupomogli said:
curl-6 said:

Played about two and a half hours into Heavy Rain waiting for it to get good, but it was a painful chore. The story didn't impress me, and even if it was Citizen Kane, story can never compensate for a lack of gameplay.

I watched a movie with an amazing story today.  Sucked though.  Not enough gameplay.

Bet it wasn't sold as a game though.



I wouldnt be to worry aboutb the controls.Heavy Rain also have some weird controls at the beginning. But after some time it get in flesh and blood.