| Soundwave said: I don't know if its simple as "games decide sales" neccessarily, as much as gamers would love to believe this. The Dreamcast and GameCube had great games and really pretty awesome libraries early on, but both had sales issues right from the get go pretty much. The Wii had explosive sales, but its library honestly wasn't much better than the Wii U at this point in time in actual quality. A lot of this has to do with what games you have and what new audience they are bringing in. |
"Quality" is a somewhat ephemeral concept. The DC and GC did both have some great games. But those games were only great for existing fans - the people who bought systems early. What it takes is a quality game that has broad appeal. The Wii U doesn't truly have that, yet, because the only serious contender for this title, NSMB U, is very similar to NSMB Wii, meaning that it's not enough to attract interest. Compare with Wii, which had Wii Sports, a completely new experience for the mainstream.
Note that the Wii U isn't going to get as much of the mainstream this early in the generation. But the Wii U doesn't need to get the mainstream just yet, because the PS4 and XBO aren't going to get them, either. What the Wii U needs to get is the mainstream gamer - the type of gamer that doesn't spend their time on the internet, buys quite a few games but isn't obsessive about it, and likes a variety of experiences. Such a gamer will pay attention to Super Mario 3D World because it's different from what came before (4 player multiplayer in 3D Mario is something new). They'll also take interest in Wonderful 101 and Rayman Legends, and CoD: Ghosts assuming it has both gamepad and Wiimote controls, among other games. A portion of the mainstream public will probably also take interest in Wii Fit U and Wii Party U, but those are going to be more value-raising, ready for when they release something big for the mainstream market.
Be aware that this isn't a prediction of massive sales. This is a prediction of the Wii U selling well enough to sustain the current price into 2014 (perhaps with new bundles, as mentioned earlier). It may last well into 2014, too, depending on possible PS4/XBO price cuts, Nintendo's 2014 lineup and distribution (a first-party drought in the first half of 2014 will likely result in a price cut).
Also don't forget that Nintendo has barely marketed the Wii U so far. I wouldn't be surprised if they've been holding off somewhat, saving up for a big push early this holiday (probably starting in October in the weeks leading up to Wii Party U and Wind Waker HD release).











