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Forums - Microsoft Discussion - Could be fake, but.... (XB1 engineer talks)

starcraft said:

I was well aware of this.  And as I have stated multiple times in multiple threads, if that is simply a deal breaker for you, sobeit.  But by all accounts it appears that this allows for the enormous advantage of digital game sharing.  And whilst your assertion that the details of this are not confirmed are correct, multiple anecdotal sources are coagulating around the same idea.

And THAT is the ONLY DRM that Microsoft is imposing above and beyond Sony.  Any other grand chasm between their models of restrictiveness is entirely imagined, and a result of what was admittedly good PR by Sony designed to cover their plan to make you pay for online...just like Microsoft.

It's not a deal breaker for me, but for millions of people who, I dunno, trade in games on ebay.



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starcraft said:
ethomaz said:
ironmanDX said:

Well, if they do become that and so much more, why not? Imagine they were Cars. One was $10,000 and the other was $11,000. The $10,000 comes with mostly standard perks and a few extras meanwhile the $11,000 car comes with more features, park assist or a warranty... whatever. If you drive, just to drive 5 days a week to and from work the cheaper is for you and that's fine because it's exactly what you want while saving $1000. On the other hand if you use your car to drive anywhere else and features like a better stereo system and leather interior that you'd use, why not? My examples are a little off but hopefully you catch my drift. Pun intended! Anyway.. back to teh gaemz.

Also Kingdom Hearts 3, FF XV and MGS V are now multiplat also... What's next? When games themselves are becoming less of an advantage... Why not? Xbox live is also free for a year at launch, that's $50 made up for probably most gamers straight away! You have your preference though and I certainly respect that, I ask that more Sony fans do the same. (This isn't directed at you.... You alright! )

Cars is a amazing example...

And if the $10,000 car have a 240HP engine and the $11,000 car only a 160HP engine? Remember... I'm a racer car (gamer) so I don't give a shit to park assist.

Did I make the metaphor in the right way?

Lol mate the power capabilities of the two 'cars' we're discussing are far from confirmed.

Neither have been independently tested, and one is allegedly capable of calling in an Antonov to help it fly ahead of it's competitor.

You mean gaikai? Which Sony said they're going to use to deliver 4k and cloud computing?

http://www.policymic.com/articles/27077/ps4-gaikai-playstation-uses-cloud-gaming-technology

http://www.stuff.tv/news/computers-and-consoles/news-nugget/4k-gaming-is-coming-to-ps4-at-some-stage

 

It's funny that a lot of xbox guys here have no idea that Sony actually announced this first, yet "ooh ahh, the cloud will deliver the coup de gras to PS4".



wick said:
I'm glad he's so in love with the ideas.

90% of consumers aren't though so what he says doesn't really matter.

Sorry but there is whole market of digital distribution that is thriving.  You do realize that over 50% of pc software game sales is now digital.  I hate to break it to the collectors but you are the minority and your numbers are getting smaller by the day.



theprof00 said:
Soleron said:
theprof00 said:
Seriously, if I can actually run games with 10 friends using whatever we're sharing, and games are only costing 40$ I will buy myself and my friend an xb1.

This will never happen.
Plus we have yet to see what the cloud is going to cost

It's one copy running at a time only.

No, I know that. The wording they use is strange though.

"and any one of your family members can be playing from your shared library at a given time."

Is it "any ONE"?

or "anyone"?

"at a given time". This English phrase usually implies a limitation, as opposed to "at any given time", which implies freedoms.

Plus, do you need a platinum account, or a gold, or nothing? You are supposed to be able to play single player without live, so is this a live feature? Is there additional cloud fees?

There's a lot they're not saying, and what they are saying is extremely vague, yet full of promises.

I saw somewhere else, it was definitely ONE running copy.



Soleron said:

I saw somewhere else, it was definitely ONE running copy.


Hmmm what I mean is, can all 10 friends play 10 different games?

So if I have 15 games, can 10 play all different ones, or is it limited to just ONE of my ten friends playing ONE game.



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theprof00 said:
starcraft said:

I was well aware of this.  And as I have stated multiple times in multiple threads, if that is simply a deal breaker for you, sobeit.  But by all accounts it appears that this allows for the enormous advantage of digital game sharing.  And whilst your assertion that the details of this are not confirmed are correct, multiple anecdotal sources are coagulating around the same idea.

And THAT is the ONLY DRM that Microsoft is imposing above and beyond Sony.  Any other grand chasm between their models of restrictiveness is entirely imagined, and a result of what was admittedly good PR by Sony designed to cover their plan to make you pay for online...just like Microsoft.

It's not a deal breaker for me, but for millions of people who, I dunno, trade in games on ebay.

Millions?  I havent seen any data on trading of games via Ebay, so I will not contradict you.

But I do know the vast, vast majority of game trading occurs amongst a small portion of the gaming population, a tiny portion of those who purchase game consoles, at least in Australia, and I imagine across the developed world.

RE your other post (trying to keep my need to reply down as I am at work ) unspecified benefits 'at some stage' are far less promising than an upfront statement of utilisations starting on console launch date.  Is it not you that is arguing in favour of formalised and clearly tangible systems and services?



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

scat398 said:
wick said:
I'm glad he's so in love with the ideas.

90% of consumers aren't though so what he says doesn't really matter.

Sorry but there is whole market of digital distribution that is thriving.  You do realize that over 50% of pc software game sales is now digital.  I hate to break it to the collectors but you are the minority and your numbers are getting smaller by the day.


While this is true, it's always a better business strategy to allow consumers adopt something themselves than to shove it down their throats. Console gamers =/= PC master race lol. Remember Sony and blu-ray?



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

starcraft said:
theprof00 said:
starcraft said:

I was well aware of this.  And as I have stated multiple times in multiple threads, if that is simply a deal breaker for you, sobeit.  But by all accounts it appears that this allows for the enormous advantage of digital game sharing.  And whilst your assertion that the details of this are not confirmed are correct, multiple anecdotal sources are coagulating around the same idea.

And THAT is the ONLY DRM that Microsoft is imposing above and beyond Sony.  Any other grand chasm between their models of restrictiveness is entirely imagined, and a result of what was admittedly good PR by Sony designed to cover their plan to make you pay for online...just like Microsoft.

It's not a deal breaker for me, but for millions of people who, I dunno, trade in games on ebay.

Millions?  I havent seen any data on trading of games via Ebay, so I will not contradict you.

But I do know the vast, vast majority of game trading occurs amongst a small portion of the gaming population, a tiny portion of those who purchase game consoles, at least in Australia, and I imagine across the developed world.

RE your other post (trying to keep my need to reply down as I am at work ) unspecified benefits 'at some stage' are far less promising than an upfront statement of utilisations starting on console launch date.  Is it not you that is arguing in favour of formalised and clearly tangible systems and services?

851,013 results in Video Games

http://www.ebay.com/sch/video-Games-/139973/i.html

 

That's just today.





starcraft said:

Cloud computing, TV streaming with amalgamtion of services.  Frankly, I think MS's initial offering will be far from perfect, but I expect it to improve substantially over time.

 

Particularly for you, you're in the US correct?


There's hardly going to be any significant difference in how PS4 games and Xbox 1 games look whether the PS4 is physically more powerful or the Xbox has cloud computing. Honestly, if cloud computing is what it's cracked up to be they'll probably both be on par with each other. And while the tv streaming is a neat feature, it's not something I would buy extra when I could just hit the input button on my tv.

Basically, the way I see it is neither company has any very significant advantage over the other in regards to what the console itself can do. It all depends on the companies policies and what they offer their customers.



starcraft said:
theprof00 said:
starcraft said:

I was well aware of this.  And as I have stated multiple times in multiple threads, if that is simply a deal breaker for you, sobeit.  But by all accounts it appears that this allows for the enormous advantage of digital game sharing.  And whilst your assertion that the details of this are not confirmed are correct, multiple anecdotal sources are coagulating around the same idea.

And THAT is the ONLY DRM that Microsoft is imposing above and beyond Sony.  Any other grand chasm between their models of restrictiveness is entirely imagined, and a result of what was admittedly good PR by Sony designed to cover their plan to make you pay for online...just like Microsoft.

It's not a deal breaker for me, but for millions of people who, I dunno, trade in games on ebay.

Millions?  I havent seen any data on trading of games via Ebay, so I will not contradict you.

But I do know the vast, vast majority of game trading occurs amongst a small portion of the gaming population, a tiny portion of those who purchase game consoles, at least in Australia, and I imagine across the developed world.

RE your other post (trying to keep my need to reply down as I am at work ) unspecified benefits 'at some stage' are far less promising than an upfront statement of utilisations starting on console launch date.  Is it not you that is arguing in favour of formalised and clearly tangible systems and services?

Don't try to strawman me. Stay on topic.