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Forums - Gaming - Good DRM vs Bad DRM

Pemalite said:
Galaki said:
Both good and bad DRM are bad DRM.


Not true.

Good DRM is where it can make a consumers life easier and more convenient.
Case in point Steam places your entire games collection in the one place on any Windows/Linux/MacOSX device.
Prior to that you had to handle CD Key's, throw discs into the system, manually patch your games... Steam Eliminated all of that.
That's on top of other standardised features Steam brought to the party, plus who can hate on Steam Sales time?

Basically if the consoles DRM schemes don't: Make playing games easier, cheaper and more convenient then it's essentially bad DRM.

I would say it is bad DRM and worse DRM. So I agree with Galaki, although he made that comment as a joke.

You said good DRM is making the consumers life easier. No DRM ever makes the life of the consumer easier. Without DRM you can always achieve the same. You bring Steam as an example and ignore, that CD-keys are also DRM. Without DRM you always can achieve the most convenience.

Your last sentence puts the nail in the coffin: as no DRM makes things easier only more complicated (things like cloud-saves or similar may be bundled with DRM, but can be made also without it), no DRM makes games easier, because the development of the DRM must be paid on top of the development of the game and no DRM makes things more convenient. Based on your definition every DRM is bad DRM.



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kupomogli said:

Bad DRM is everything else. DLC that comes packaged with a brand new game, on disc DLC, day one DLC or DLC you can be sure that was developed pre launch, online passes that lock out single player content, authentication of discs for use on a console, etc.

DLC is no DRM. Day one DLC might be bad, but it doesn't restrict you to play the game on as many machines you want or at any time and to resell the game.



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theshonen8899 said:

Thus, my definition of "good" DRM: when the advantages of a DRM service outweigh the disadvantages.

The DRM itself has no advantage for the customer. It may be bundled with advantages, that could be offered without DRM. But that is a case of sweetening the drink to hide the taste of the poison.



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DRM is like cancer. Sure there are different types but they all suck,



 

 

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Mnementh said:

I would say it is bad DRM and worse DRM. So I agree with Galaki, although he made that comment as a joke.

I am always serious and always joking.

No. There's no such thing as good DRM. There are bad and less bad, but are bad regardless of shades.



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gergroy said:
Then you werent paying attention.  Your games are tied to your account and you can sign in and play them from any xbox one.  So yes, you CAN play from any xbox. 

Sorry I made a mistake. What I meant to say was that you can't play on any Xbox One with an acceptable amount of freedom. WIth SecuROM you get five activations and those five machines can play anytime they want. With a physical game you can resell them and you're good to go. With Steam you can go offline and any number of machines can access the games simultaneously. Each of these distributions have special advantages.

You get none of these advantages with the Xbox One. You cannot resell them like a physical disk and you cannot play them simultaneously like Steam or SecuROM. All of this is made worse by the online checks. I cannot in any way see how Xbox One's offering is better than any of these. Whether it's physical games like PS4, or DRM games lik PSN/Steam, or DRM-free games like GoG, Xbox One is clearly the worst one out.


gergroy said:
Also, you still sound like you are just looking for a way to take advantage of the system.  You want to play the same copy of the game from your house and your friends house at the same time? 

I do not expect this from Microsoft, I am saying it is an advantage that Steam provides that curbs it's various downsides. Yes, Steam is DRM, but this is a nice feature to have. Microsoft doesn't offer this, and yet is still has online checks and games tied to your account. It's the downsides of DRM, with nothing good to add to it.

I would have far preferred Microsoft simply go the same way as Sony: offer DRM-free (ish) physical disks and DRM digital downloads. At least then you'd have the advantage of reselling, renting, and lending the games.



Mnementh said:


The DRM itself has no advantage for the customer. It may be bundled with advantages, that could be offered without DRM. But that is a case of sweetening the drink to hide the taste of the poison.

Hence why I specifically stated "DRM service."



The OP has made some pretty horrendous errors that only portrays XBO in a negative light and doesn't project all the facts. If you're serious about having this debate then at least post the correct information.

I would think the ability for a user to logon to any XBO and have access to their games and saved data is an amazing feature. Sure it might not offset the DRM issues in your eyes but it is a benefit that shouldn't be ignored. You're also basing the bad DRM on what your expectations are of the services Microsoft will provide, should they innovate the services they have available to further convenience the user then your points are further refuted.

At least you've tried to bring some reasonable points to the table however flawed.



ironmanDX said:

The point? The point is stupid. The people who complain about DRM are on the internet already...The only point I see is how the internet turns into a giant sooky girl about everything! If they can't afford the internet do you think they can afford a brand new PS4 or X1?

 

 

Hell no.


My friend has been stationed in Afgahnistan with unreliable internet where his only source of entertainment for the past few years has been his Xbox 360. Please explain to him how his fears of DRM and always online makes him a giant sooky girl.



slowmo said:
 I would think the ability for a user to logon to any XBO and have access to their games and saved data is an amazing feature. Sure it might not offset the DRM issues in your eyes but it is a benefit that shouldn't be ignored. 

The problem is that Steam has offered this exact same feature with blazing fast servers and Steam Cloud for years, without always online.