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Forums - Nintendo - Is the sky the limit for the Wii U if Nintendo finally get the ball rolling?

Steps for Nintendo

Step 1. Start rolling out some 1st and 2nd party games.
Step 2. Sales start picking up greatly from the release of games
Step 3. Once sales start and the fanbase is built, interest is picked up by 3rd party developers.
Step 4. 3rd party developers start releasing games for the Wii U and the OS is updated once again making the console faster/better.
Step 5. Sales stay high,games sell great,the OS is no longer slow/messy and the VC is updated with lots of classics.
Step 6. Everyone is happy and Nintendo Profits.



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painmaster212 said:
Steps for Nintendo

Step 1. Start rolling out some 1st and 2nd party games.
Step 2. Sales start picking up greatly from the release of games
Step 3. Once sales start and the fanbase is built, interest is picked up by 3rd party developers.
Step 4. 3rd party developers start releasing games for the Wii U and the OS is updated once again making the console even better.
Step 5. Sales stay high,games sell great,the OS is not longer slow and a mess and the VC is update with lots of classics
Step 6. Everyone is happy and Nintendo Profits.



Yup, sounds about right.

I think it's pretty safe to say that the One is pretty much dead in the water, it's going to flop hard imo.

I'm expecting the PS4 and the One to be supply constrained at launch, even if Microsoft hadn't done their best to completely fuck up their console launch I can't see either one selling over 2m before the end of the year. And then going into the launch window for each you're going to see much lower sales due to the world and his wife being skint after Christmas.

You're going to see the Wii U having an installed userbase between 8 and 10m before the end of the year and that sort of gap is going to take Sony and Microsoft years to close. Nintendo and the Wii U are going to do fine, their superior installed userbase combined with Nintendo having a console with a standard rendering pipeline this time around will see that any publishers interested in staying in business will support the Wii U with high profile multiplatform titles at least.

And now it's been confirmed that Nintendo are keeping both the Basic and Premium SKUs we could end up with a $50 price cut seeing the Wii U being half the price of the PS4 and One...or at the very least not far from it.



The sky is the limit because the system launched first, is the cheapest to make, Nintendo has massive software capabilities and there is nothing particularly "offensive" about the system when compared to its rivals.

It does need a major software push. Innovative, graphically impressive games that get peoples' attention is what's needed. An amazing 3D Mario, Xeno2, Retro's game being something great for the west, a tease of an epic Zelda and some new Wii-like IP that will be fun and innovative for easily swayed gamers who would like something new would get the ball rolling in a hurry if Wii U is the cheapest new console option. That and some solid marketing. If this is delivered at e3 the console could take off and be a huge seller, especially if there is decent 3rd party support. MarioKart and Smash Bros would finish the job.



I've said this before, but I think that the baseline for a Nintendo console, as long as they follow the "shorter-cycle, less power" model, is closer to the GameCube than the Wii. The Wii will likely be revealed as the true anomaly.

The thing is, I don't think that should be considered a bad thing. Nintendo should aim for making a profit within the first year on their hardware while they continue to pull in money with their software. They won't get the lion's share of third-party software but that's the trade-off that comes with that model. I think it's better than go that route than to attempt to position themselves in the same space as Sony and Microsoft and thus split that market three ways.

However, if Nintendo keeps gambling by changing up its controller design with every console, then who knows? They could register another hit or they could totally bomb. That's the perils of the gimmick/innovation approach.



As things look right now, I'd say the GameCube is the limit.



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Nintendo is caught in the cross-hairs of DRM.

It refused to integrate this policy as its anti-consumer. (thank you Nintendo)

However, now its getting a backlash from publishers. Primarily EA, but it seems some others may be there as well. We'll know for sure come E3.

Nintendo needs to push some hard work with Sony to follow their lead and not bend to these western publishers. You see, if Sony matches MSs plans, then Nintendo and consumers all lose as all publishers can cut them out and still be fine world-wide as where MS fails, Sony uplifts. But if Sony follows Nintendo, then publishers can't ignore them as they'd have no market in large parts of Europe, Asia and especially Japan.

Sony needs to cease their opportunity and work with Nintendo to kill this now and potentially remove MS altogether. EA would be the only publisher stupid enough to only back MS.

Nintendo will have tons of 1st/2nd party at E3. There's no question there.
Nintendo will have strong marketing, bundles, and very likely price changes post E3.

All that is in place.

The only difference is its 3rd party content that will speak wonders to a significant portion of the gamer community and I feel a lot of that possibility lies in the PS4 full details next week.



I think PS3 sales is the limit



I think theres a big limit which is human intelligence, and the inmutable market laws count too...


WiiU will sell 40m and that is more than enough, since when those sales are bad?
Nintendo will launch a home/hand-held hybrid by 2017 and will rule gaming so who cares anyway?



When I go to Vegas I never bet on red or black. I bet on Nintendo.



"Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. When I am a child, creating, I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child."

 

Shigeru Miyamoto

painmaster212 said:
Steps for Nintendo

Step 1. Start rolling out some 1st and 2nd party games.
Step 2. Sales start picking up greatly from the release of games
Step 3. Once sales start and the fanbase is built, interest is picked up by 3rd party developers.
Step 4. 3rd party developers start releasing games for the Wii U and the OS is updated once again making the console even better.
Step 5. Sales stay high,games sell great,the OS is not longer slow and a mess and the VC is update with lots of classics
Step 6. Everyone is happy and Nintendo Profits.

Step One: Yes.

Step Two: Probably

Step Three: HA!

Step Four: HAHAHAHAHA!

Step Five: You're killing it!

Step Six: Well done sir, and a tip of the hat to you.