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Forums - Gaming - This type of bad news is far worse for MS than Nintendo.

RolStoppable said:
superchunk, here's your Nintendo gamer badge. You can take it back.

Why was it lost in the first place? He surely Nintendo-y 99% of the time.



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noname2200 said:
disolitude said:

This is actually quite interesting... But something like this would apply to the PS4 production as well.

Why's that?


Because it uses the same AMD APU as the X1, but with a slightly better gpu supposedly...

If X1 is having yield issues with its APU, PS4 would be in the same boat.



I have a feeling that Microsoft will sell well, even better than the PS4 because of its TV services (in the USA). I think many people are ready to embrace such a device. MS may not get it perfect at first, but they will make it better as it goes a long. Having said that, I think many of the paranoid/hardcore gamers will probably stick with PC or pick up a PS4 with a Nintendo as a second console. (I'm a bit paranoid. I have no facebook/smartphone yet)

I have a feeling that it will fragment the market for those that just wish to have a specialized gaming device vs and those that want a device that can do it all and take control of your living room. Like I said before, I think the Xbox One is fighting for your living room space while the PS4 is fighting for your bedroom space, but since people like to take sides, lack of funds, or personal tastes, people will only buy one and try to justify it as the only console they need/want (This includes myself).

I wish luck to all three console makers and hope DRM & surveillance can be kept in check so competition maybe will be kept alive.



disolitude said:


Because it uses the same AMD APU as the X1, but with a slightly better gpu supposedly...

If X1 is having yield issues with its APU, PS4 would be in the same boat.

My understanding was that the difficulty came primarily from this eSRAM stuff though, namely that using it in these quantities is the straw that's breaking the camel's back. Supposedly the PS4's use of GDDR5 RAM lets them escape trying to use the same "shortcut" as Microsoft, hence this is part of why it's going smoother for them. Also, there was something about Sony sending its own engineers to assist in the APU's development for the PS4.

I won't pretend to say whether any of this is true, or even pretend that I fully understand it, but that's the scuttlebutt I've been hearing.



disolitude said:


Because it uses the same AMD APU as the X1, but with a slightly better gpu supposedly...

If X1 is having yield issues with its APU, PS4 would be in the same boat.

They are not being produced by same vendor. AMD helped design the APU... not fabricating it.



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Anyone with half a brain knows that MS and Nintendos issues are not the same. Nintendo is going through a first party drought which could be mended soon but MS has a shitstorm to fight off ontop of launching side by side with Sony which is definitely not easy.



RolStoppable said:
NintendoPie said:
RolStoppable said:
superchunk, here's your Nintendo gamer badge. You can take it back.

Why was it lost in the first place? He surely Nintendo-y 99% of the time.

Because of that 1%.

Reasonable reason. You have to put forth a full-face all the time.



Ok I posted about this in Chunk's other thread but have now read further into the GAF thread and omg if the following is true it can't be a good sign as it indicates they've bungled or rushed their console design and have been caught off guard.

Thread where it started

"Two of our most trusted neoGAF insiders have said that Microsoft is reacting hard to what has went down, and so they're going to try to dismantle PS4's image as a "for gamers" console by paying publishers and devs to not show their multiplatform titles during E3 on a PS4. In other words, even if the multiplatform version is coming out for the PS4, they won't be able to show them at E3, thus contributing to the perception that somehow Sony is getting significantly less support for PS4 than Microsoft is "for gamers."

Of course, I'm sure multiplatform games will slip through - they can't possibly pay everyone - but it's extremely telling how they're choosing to spend their money. Rather than do the thing everyone wants, which is end the anti-consumer nonsense, they'll spend their time trying to deceive everyone instead. That should say it all about Microsoft since this year started"



Wait until after e3, Xbox one deserves that at least.



noname2200 said:
disolitude said:


Because it uses the same AMD APU as the X1, but with a slightly better gpu supposedly...

If X1 is having yield issues with its APU, PS4 would be in the same boat.

My understanding was that the difficulty came primarily from this eSRAM stuff though, namely that using it in these quantities is the straw that's breaking the camel's back. Supposedly the PS4's use of GDDR5 RAM lets them escape trying to use the same "shortcut" as Microsoft, hence this is part of why it's going smoother for them. Also, there was something about Sony sending its own engineers to assist in the APU's development for the PS4.

I won't pretend to say whether any of this is true, or even pretend that I fully understand it, but that's the scuttlebutt I've been hearing.

The article Soleron posted doesnt talk about SRAM but only mentions APUs.

eSRAM is just embedded static RAM. You can buy those at the corner supermarket... That alone cannot be the bottleneck. Could be some engeneering oversight involving esram, but I doubt any of these leaks have any clue. The moment they start pointing to the eSRAM alone its obvious youre talking nonsence.