kupomogli said:
Einsam_Delphin said:
kupomogli said: It's only worth the trouble depending on the game. In my opinion, most games don't utilize the 3D that well. Lords of Shadow Mirror of Fate is a different story. The 3D is done amazingly well, easily the best I've seen on the system. On my replay of the game on hardcore difficulty, I played almost the entire way through with the 3D effect on, only turning it off during the water segments. |
Isn't Castlevania a 2D sidescroller, yet the 3D still made an impact? I would be most impressed if that's the case, as most sidescrollers I've seen don't benefit much from the 3D. |
It's a side scroller, but everything is rendered in 3D.
On Lords of Shadow Mirror of Fate, if you're playing the game in 3D, the room you're in has a lot of depth to it, but also items in the background, whether it's a lamp along the wall, a statue, etc, everything has depth to it. Like the 3D was designed with everything. I'm sure you watched the promotional videos during interviews and such, where one video shows a goblin throwing the light magic necklace into the water and it gets carried down stream underground. It doesn't look too great in 2D, but that same part in 3D with depth added to everything, the necklace actually moves towards you on the screen and then drops down the waterfall and then is carried to where the underground where you later have to retrieve it. Metal crates sitting in front of treasure boxes or bodies, while you're pulling the metal crate or pushing it, you actually see the treasure box or body on a different plane, so it's not just moving the crate from overlapping the treasure.
One of the best looking parts in the game with the 3D is when you're standing there with the Mirror of Fate in the background(not very much of a key element in the story, despite the game being named after it.) But with the 3D effect on, you see each of the statues jutting out from the wall in the background, but if you look into the mirror, you see the games depth carries all the way back into the mirror where it stretches all the way to the wall, which as the player we're technically looking through so we don't see it.
The 3D on this game just looks so beautiful and if the 3DS game and Vita game has the same graphics, then I'll pick up the 3DS version in hopes that the 3D is good, just because I know there's atleast one game that's impressed me with it.
Dead or Alive Dimensions 3D is also pretty good. It's got pretty good depth to it as well. Objects actually come out and aren't flat.
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