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Forums - PC - GTX 770 revewed, doesn't seem half bad US$399 overclocked 680

Review roundup http://www.bluesnews.com/s/142107/nvidia-geforce-gtx-770-announced

2GB VRAM may cause some issues at higher resolutions going forward tho, with multiplatform next gen games. Tho probably not for a few years.



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CGI-Quality said:

Bleh, two Titans for the Fall. Can't ignore 6GB of VRAM.

Is this for gaming or your other rendering stuff?

I don't know about your rendering needs but in terms of gaming you won't need more than 3 GB before the GTX 800 series comes out and you upgrade to those...

Because of efficiency, different GPUs use different amounts of VRAM.  2GB 680 uses 20% less VRAM on average than a GTX 580 for most games. I bet the GK110 is even more efficient than GK104 cards. So I doubt you'll need more than 3GB for a while... Unless you want to do 3 X 4K res in surround or something crazy like that.



I may pick 2 of these up or a single GTX 780 and another one at a later time.

Not liking my 2 HD7950 in crossfire...



Looks like a pretty sweet deal for those who didn't jump on the GTX 600/HD 7000 cards. Can't wait to see what the 760 and 750 bring to the table.



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gigantor21 said:
Looks like a pretty sweet deal for those who didn't jump on the GTX 600/HD 7000 cards. Can't wait to see what the 760 and 750 bring to the table.

This car is just a rebranded GTX 680. GK104 based and not GK110 based like the Titan and 780. They added 1000 more mhz on the RAM and gave it the same auto overclocking features as the Titan and

So I'm pretty sure that the 760 Ti and 750 Ti will be a rebranded 670 and 660 with similar adjustments lol



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zarx said:

Review roundup http://www.bluesnews.com/s/142107/nvidia-geforce-gtx-770-announced

2GB VRAM may cause some issues at higher resolutions going forward tho, with multiplatform next gen games. Tho probably not for a few years.

 


Not likely. There are many games that already need 2GB of VRAM or more for their maximum vanilla settings. Bioshock Infinite being one of the recent ones.



Hynad said:
zarx said:

Review roundup http://www.bluesnews.com/s/142107/nvidia-geforce-gtx-770-announced

2GB VRAM may cause some issues at higher resolutions going forward tho, with multiplatform next gen games. Tho probably not for a few years.

 


Not likely. There are many games that already need 2GB of VRAM or more for their maximum vanilla settings. Bioshock Infinite being one of the recent ones.

This really depends on the efficiency of the card... I am very positive that a GTX 680 does not need 2GB for Bioshock infinite. Something like BF3 or Metro and 1440p maybe...



Not a fan of the 2GB vram. was contemplating getting a 1440p monitor for christmas.



disolitude said:
Hynad said:
zarx said:

Review roundup http://www.bluesnews.com/s/142107/nvidia-geforce-gtx-770-announced

2GB VRAM may cause some issues at higher resolutions going forward tho, with multiplatform next gen games. Tho probably not for a few years.

 


Not likely. There are many games that already need 2GB of VRAM or more for their maximum vanilla settings. Bioshock Infinite being one of the recent ones.

This really depends on the efficiency of the card... I am very positive that a GTX 680 does not need 2GB for Bioshock infinite. Something like BF3 or Metro and 1440p maybe...

It also depends on the resolution you're running the game.  Of course.

But let's say we stick to 1080p... With how games are right now, and with the arrival of UE4 just around the horizon,  I wouldn't be surprised if we reached the 2GB requirement over the course of the next 12 months.

Of course, I'm talking about maximum vanilla settings. Not modded. 



Hynad said:
disolitude said:
Hynad said:
zarx said:

Review roundup http://www.bluesnews.com/s/142107/nvidia-geforce-gtx-770-announced

2GB VRAM may cause some issues at higher resolutions going forward tho, with multiplatform next gen games. Tho probably not for a few years.

 


Not likely. There are many games that already need 2GB of VRAM or more for their maximum vanilla settings. Bioshock Infinite being one of the recent ones.

This really depends on the efficiency of the card... I am very positive that a GTX 680 does not need 2GB for Bioshock infinite. Something like BF3 or Metro and 1440p maybe...

It also depends on the resolution you're running the game.  Of course.

But let's say we stick to 1080p... With how games are right now, and with the arrival of UE4 just around the horizon,  I wouldn't be surprised if we reached the 2GB requirement over the course of the next 12 months.

Of course, I'm talking about maximum vanilla settings. Not modded. 

I guess UE4 could be a monster but I really doubt that it will "require" 2 GB of VRAM at 1080p even when games are maxed.

I recently went from GTX670s to 7950s and I noticed that some games like Trine 2, which were using 1.9-2 GB of VRAM before are using 2.6-2.7 GB now. This is on same settings and 3 monitors. They ran just as smooth before if not smoother while using only 2 GB...

I inquired with some folks about why this is so and apparently it has to do with the efficiency of the cards themselves and how they deal with VRAM usage. As long as a single frame you are rendering isn't requesting more than your available VRAM, you are fine and will not see frame rate drops. At 2GB, usually only very texture heavy games at very large resolutions tend to see VRAM frame rate drops. Metro 2033 at 5760x1080 per say...

A game like bioshock Infinite probably stores a shitload of stuff in to the VRAM while a single frame would never need more than 500 MB. Once you get to 2GB, on a 2 GB card, it starts to drop stuff out of VRAM which I guess could cause some pop in if you backtrack, but even that is extremely unlikely.