I was thinking on why M$ needed that kind of DRM; I know it is obviously due to the fact that all games required to be installed in the console without requiring the disk in order to be played (so in order to prevent the disk to go to endless quantity of users, they need to register the disk to your ID, and go online every 24 hrs, so that you are unable to play the game if you sell it). BUT why the hell they require every game to be installed in the first place? and why the hell the disk would not be necessary? I think it is because to Bluray licensing. The disks are just only content providers in this case, so the content is not played directly from the disk in order to be played. I bet that by doing so M$ is paying less for rights of using Bluray as disk format. I would not be surprised at all if when playing a Bluray movie, before it actually plays, that it would copy a small part of the movie (200mb) to the HDD, and as the movie plays the content in the hard disk keeps changing. It would be something like "streaming" the content from the BR to the HDD.
They could have avoided all the BR problems if they made a custom format for their games, just like Nintendo, BUT if that was the case they would not be the media center of your living room, as they are aiming to be.
And, well, considering Sony does not have to worry about any fee of the BR, they dont require every game to be installed, and if you install it in order to enhance the loadings, you would still require the disk (because they can actually read the data from the disk), so the problem is avoided.
So people what do you think about my theory?








