| disolitude said: Man Xbox One must be one big piece of sh%t. |
Not necessarily. One can be sceptical about some PR claims and still think that tech could offer many benefits.
As I wrote elsewhere, I don't thinhk the cloud can multiply significantly the raw performances of a console, due to the lag, but it can expand its capabilities and its processing power in other ways. For example the cloud can be used to bring to single player, local multiplayer and peer to peer multiplayer games an advantage of MMOGs, being able to have a vaster active world, while without the cloud a console (or a PC) could still have games that aren't MMOGs with vast worlds, but its RAM and processing power would limit the part of these wordls that can be loaded and kept active at any time. Beyond a given distance from the player character these worlds would be kept "frozen" until the player gets closer (although, like in RPGs, distant part of worlds can evolve according to significant actions performed by the player, for example completing quests, but that wouldn't be continuous activeness). With the cloud the distance at which the world gets frozen is larger, and possibly whole small gaming worlds could be kept entirely active at any time.







