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Machiavellian said:

blah blah blah

I do agree "Let's continue this discussion after E3 with hopefully some actual examples."


So what happened!? 

You've been the most vocal about cloud computing in this thread... What was shown!?

Eurogamer:

"Forza 5 is also Microsoft's current standard-bearer for its plan to offload Xbox One's computing tasks to the cloud. ... Hartman told me that the cloud isn't just providing storage and serving data, it's processing that data to create the Drivatar AI routines. "By actually offloading that processing from Xbox One, it frees up more of the Xbox One. So it's actually more power on the box to use," he maintained. But, he confirmed, the Drivatar routines will not be running in real time on the cloud during races; "those are on the box." This is clearly down to latency, and it casts Microsoft's claims that cloud computing can enhance Xbox One's in-game performance in a rather dubious light."

http://www.eurogamer.net/articles/2013-06-12-vorsprung-durch-forza

Seems completely unnecessary for a cloud to do that! I'm CERTAIN an idling PS4/Wii/Xbone could take care of those calculations in minutes.