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Forums - Microsoft - Quantum Break will also be a TV show which will interact with the game

Ugh damage control is in full effect.

Even Peter Molyneux said that he did not like the live action parts of that trailer, and now we find that its actually a huge part of the "experience".

You can scream innovation all you want but this has been done before and frankly reminds me of the 32 bit era, when devs had to do live action to save money on animations.



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antfromtashkent said:

You can scream innovation all you want but this has been done before and frankly reminds me of the 32 bit era, when devs had to do live action to save money on animations.


The innovation does not come from using Live action, but that the Live action will influence the game.

 

And by the way, Remedy's awesome when it comes to break the fourth barrier using live action actors:

 

http://www.youtube.com/watch?v=FGz6CjKbulE



Between Mr. Scratch, Forward Unto Dawn and Halo Infinity Live Action TV can tie in really nicely into games/expanding games and their universe.



Looking at the trailer they showed, it seemed as though it could be a TV show/film or something like that. I'm glad to hear it was indeed the case.



 

Here lies the dearly departed Nintendomination Thread.

antfromtashkent said:
Ugh damage control is in full effect.

Even Peter Molyneux said that he did not like the live action parts of that trailer, and now we find that its actually a huge part of the "experience".

You can scream innovation all you want but this has been done before and frankly reminds me of the 32 bit era, when devs had to do live action to save money on animations.

 

Yeah it will be absolutely just like this:

http://www.youtube.com/watch?v=efT2VrZdB8Y

 

Remedy is copying Resident Evil CONFIRMED!



Imagine not having GamePass on your console...

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LOL the long videos in MGS4 were bad enough. This is a whole NEW level.



 

 

Wright said:
walsufnir said:
Thaimasker said:
walsufnir said:
DirtyP2002 said:
can anyone of you point out, what is bad about this?


It's a new idea brought to the gaming world and it comes from MS M$. It has to be bad. They'd better invested money in japan for thousands of jrpgs.


How is it a new idea by MS when its the same thing as defiance?


Ok I make it more to your liking.

"It's an old idea brought to the gaming world and it comes from MS M$. It has to be bad. They'd better invested money in japan for thousands of jrpgs.

Better now?

What happens in the TV show in Defiance doesn't influence the game. So his point is invalid.

Definitely sounds like it does.

http://www.defiance.com/en/series/about

"For the first time in history, a TV show and a game will exist concurrently in a shared universe, influencing and impacting the other!"

http://www.nytimes.com/2013/04/09/arts/video-games/defiance-both-a-tv-series-and-a-video-game.html?pagewanted=all&_r=0

"Events in the show will influence the game. And events in the game will influence the show."



PSN: Osc89

NNID: Oscar89

Osc89 said:

Definitely sounds like it does.

http://www.defiance.com/en/series/about

"For the first time in history, a TV show and a game will exist concurrently in a shared universe, influencing and impacting the other!"

http://www.nytimes.com/2013/04/09/arts/video-games/defiance-both-a-tv-series-and-a-video-game.html?pagewanted=all&_r=0

"Events in the show will influence the game. And events in the game will influence the show."

 

"After each of the first television season’s 13 episodes, a similar series of missions will be introduced into the game, and then retired by the time the next episode starts. After an episode about a plague, for instance, players will have to figure out how to cure the pandemic."


"Because the first season has already been shot, the interactive relationship is mostly an illusion. The plague on “Defiance” will be cured, even if the game players in Defiance unite by the thousands and refuse to be virtual Jonas Salks. But small background touches, via computer graphics, will be affected by player actions in the first television season: a character who appears on a wanted poster in one episode this season, for example, will be determined by what happens in the game."

 

I think Quantum Break is aiming a little bit higher than to put a mission about "go kill x number of monsters" when those monsters are talked in the series. That's more like an uptade or a timed event which has been done to death in MMORPGs rather than "interactivity between TV series and videogames".



DirtyP2002 said:
antfromtashkent said:
Ugh damage control is in full effect.

Even Peter Molyneux said that he did not like the live action parts of that trailer, and now we find that its actually a huge part of the "experience".

You can scream innovation all you want but this has been done before and frankly reminds me of the 32 bit era, when devs had to do live action to save money on animations.

 

Yeah it will be absolutely just like this:

http://www.youtube.com/watch?v=efT2VrZdB8Y

 

Remedy is copying Resident Evil CONFIRMED!

First of all, i said it reminded me of that, not that they riped it off. 

Secondly, I do think that its actually like that. Just because you have longer cuscenes, no ridiculous 90's outfits and a bigger budget does not make you more revoutionary :P

Third of all:

http://www.ign.com/articles/2013/04/09/defiances-game-tv-crossover-is-disappointing

“the Defiance TV series is a revolutionary weekly drama that impacts the game, and gives you the chance to change the show.”



antfromtashkent said:

Third of all:

http://www.ign.com/articles/2013/04/09/defiances-game-tv-crossover-is-disappointing

“the Defiance TV series is a revolutionary weekly drama that impacts the game, and gives you the chance to change the show.”

 

Wright said:
Osc89 said:

Definitely sounds like it does.

http://www.defiance.com/en/series/about

"For the first time in history, a TV show and a game will exist concurrently in a shared universe, influencing and impacting the other!"

http://www.nytimes.com/2013/04/09/arts/video-games/defiance-both-a-tv-series-and-a-video-game.html?pagewanted=all&_r=0

"Events in the show will influence the game. And events in the game will influence the show."

 

"After each of the first television season’s 13 episodes, a similar series of missions will be introduced into the game, and then retired by the time the next episode starts. After an episode about a plague, for instance, players will have to figure out how to cure the pandemic."


"Because the first season has already been shot, the interactive relationship is mostly an illusion. The plague on “Defiance” will be cured, even if the game players in Defiance unite by the thousands and refuse to be virtual Jonas Salks. But small background touches, via computer graphics, will be affected by player actions in the first television season: a character who appears on a wanted poster in one episode this season, for example, will be determined by what happens in the game."

 

I think Quantum Break is aiming a little bit higher than to put a mission about "go kill x number of monsters" when those monsters are talked in the series. That's more like an uptade or a timed event which has been done to death in MMORPGs rather than "interactivity between TV series and videogames".

 

^