Metallicube said:
I've palyed Wii U at a friend's house. Nintendo Land to be specific. It just felt awkward for me to constantly look up and down from the gamepad screen to the TV screen. Playing that Donkey Kong game on Nintendo Land, I felt like my head was spinning. But to be fair, the games I played with the Wiimote, I did enjoy. THAT'S what Wii U should have been in the first place. Just more fleshed out Wiimote games, without that silly second-rate tablet. I dunno, maybe they just haven't sold me on it yet.
I'm not ruling anything out for the future. But as of now, Wii U doesn't do it for me, especially at a $350 price tag. Lower the price $100 and give me a solid Mario Kart, Smash Bros, and 3D Mario, then we'll talk. Until then, the thing just doesn't appeal to me like past Nintendo consoles have. Still looks more appealing than the PS4 and especially Xbox One though, in all fairness.
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To be fair, in my personal estimation, Nintendo Land was an utter waste. It was SUCH a great concept, "Hey let's have a bunch of little games based on Nintendo franchises". On paper, that sounded awesome. The way that it actually worked out, however, as you say, was NOT ideal, and I wound up trading the game in. I was very disappointed in it. And yes, the Donkey Kong game especially made me want to punch myself in the face. Just bad game design to ask you to do THAT many different things in a row, including blowing in the fucking mic. lol
But, I'll also say that judging the Wii U based on Nintendo Land, and using that one game experience to write off the whole system is about as pointless as people who claimed "Yeah I played the Wii and didn't like it" becasue they tried Wii Sports at a friend's house and weren't into the way that game played. It's assuming all games are going to play that way, and of course that's not true. In all honesty, Wii Sports was a good game, MUCH better than Nintendo Land, and still holds up today. I think it was a much better system seller than NL is, and a much better, more fun to play package overall.
BUT, if someone judged the Wii only on Wii Sports, and never looked beyond that, they would have missed out on a GREAT deal of really good games: Zelda: Twilight Princess, Excite Truck, Zack & Wiki, No More Heroes, Metroid Prime 3/Trilogy, Super Paper Mario, Fire Emblem: Radiant Dawn, Super Smash Bros. Brawl, Mario Galaxy, Battalion Wars II, RE4: Wii Edition, de Blob, Mushroom Men, Little King's Story, Muramasa: The Demon Blade, NSMB Wii, DKCR, Mario Kart Wii, Wario Land, Monster Hunter 3, Tatsunoko vs. Capcom, Okami remake, Geometry Wars: Galaxies, Xenoblade, Red Steel 2, Mario Party 9, The Munchables, Boom Blox, Resident Evil: Umbrella Chronicles, MadWorld, both Kirby games, Goldeneye, etc. etc. etc.
It'll no doubt be no different with the Wii U. I can already say that most Wii U games out right now (what few of them there are), play nothing like Nintendo Land, so that was really a honestly a horrible barometer of what the system, and controller, is all about. I certainly wouldn't call the GamePad a "second rate tablet". It's not a tablet at all. It's a regular controller, with 8-axis motion sensing, and a gigantic DS-style touch screen, that can also be used to play games off-tv, which is a really nice feature. NSMBU, naturally, works fabulously and makes very little use of the controller at all. Just like many great Wii games made little if any use of the motion control or IR functions of the Wiimote. That was what was nice about Wii, was it offered a lot of variety in control/gaming styles. I think Wii U will be no different, with the GamePad, Wiimote, classic controller, etc. But other games, such as Batman, Assassin's Creed, Darksiders, Need for Speed, Scribblenauts, they all work great. And especially Lego City Undercover, I've had a lot of fun with.
And with new Mario, Zelda, Watch Dogs, Sonic, Mario Kart, etc. etc. etc. etc. on the horizon.....yeah, I think you should at least adopt a wait and see policy.
Cheers!