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Forums - Gaming - Has gaming lost is originality?

 

Has gaming lost it originality?

Yes 83 56.46%
 
No 64 43.54%
 
Total:147

I've been pretty happy with the catalogue of games released this gen. Personally, I've gotten my fill of every genre I enjoy, and the overall quality of the games has been quite high as well.



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pokoko said:

 

As for turning everything generic in order to appeal to everyone (and thus no one), I only have to look at Fuse, which was once a game I was very interested in.  In contrast, we have Borderlands, which abandoned generic for originality and became a smash hit.

Haha, that's true. I've almost forgotten about the first time we saw Borderlands. It looked like just another Fallout wannabe. The game itself ultimately wasn't really my thing - it's a little too "Blizzard makes a shooter" for my taste - but it definitely has a look and vibe all its own. Taking that risk paid off for them. (And thanks to Gearbox's equally creative accounting practices, they were able to make it all on Sega's dime!)

Fuse just makes me incredibly sad every time I see it. Insomniac is such a talented group, but man, does that game look like the epitome of boring. At this point I'm just hoping that its inevitable floppage doesn't kill them or something. It seemed to at least have some spark of personality back when it was Overstrike.



Idk I felt like their was a lot of new ips this gen and a lot more coming still.



badgenome said:
pokoko said:

 

As for turning everything generic in order to appeal to everyone (and thus no one), I only have to look at Fuse, which was once a game I was very interested in.  In contrast, we have Borderlands, which abandoned generic for originality and became a smash hit.

Haha, that's true. I've almost forgotten about the first time we saw Borderlands. It looked like just another Fallout wannabe. The game itself ultimately wasn't really my thing - it's a little too "Blizzard makes a shooter" for my taste - but it definitely has a look and vibe all its own. Taking that risk paid off for them. (And thanks to Gearbox's equally creative accounting practices, they were able to make it all on Sega's dime!)

Fuse just makes me incredibly sad every time I see it. Insomniac is such a talented group, but man, does that game look like the epitome of boring. At this point I'm just hoping that its inevitable floppage doesn't kill them or something. It seemed to at least have some spark of personality back when it was Overstrike.

You just gave me the thought that the story of Colonial Marines is like a real-life version of "The Producers."



Monster Hunter: pissing me off since 2010.

Mr Khan said:

You just gave me the thought that the story of Colonial Marines is like a real-life version of "The Producers."

It's springtime for Pitchford / Winter for Sega and fans.



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No, it's just the end of a generation and people don't want to take risks.

Just wait a year or so; the Infinity and PS4 will have plenty of titles like those.



(Former) Lead Moderator and (Eternal) VGC Detective

wfz said:
My answer to this is exactly the same as to what's happening in the music industry.

The industry continues to focus on the same generic thing that will have the broadest appeal possible instead of focusing on things that are truly unique. Is the music industry becoming stale? If you look at what's "hot" in hollywood, yeah I'd say so. And if you look at what's "hot" in the console gaming industry, yeah I'd say so.

But there is more unique and good music today than there ever has been before. Same goes with games, if you know where to look. Stop listening to all the pop radio stations and try something new. =)


I've been saying this about music for 5 years :) It annoys me so much to see ppl only listening (and knowing) the commercial mainstream music.



Some games have, others have not



I for one discover new IPs all the time.

Some recent examples:
http://www.inklestudios.com/sorcery
http://www.reusgame.com/media/
http://rabbit.daedalic.de/en/
http://www.pocketwatchgames.com/Monaco/
http://www.battleblocktheater.com/
http://www.atlus.com/dragonscrown/
http://cyberpunk.net/
http://robertsspaceindustries.com/star-citizen/
http://www.warbirdgames.com/?cat=12
https://torment.inxile-entertainment.com/
http://eternity.obsidian.net/

We got hundreds of new IPs on all systems during the last years.

To name just one manufacturer, here's an incomplete list of IPs which were new on Nintendo systems this and last gen:
Endless Ocean, Xenoblade, Another Code, Nintendogs, Elite Beat Agents, Hotel Dusk/Last Window, Brain Age, Trauma Center, Glory of Heracles, Pushmo/Crashmo, The Last Story, Pandora's Tower, Epic Mickey, The World Ends With You, World of Goo, Cave Story, Zack & Wiki, Little King's Story, Muramasa, LostWinds, Boom Blox, Bit.Trip, No More Heroes, Art Style, deBlob, Meteos, Radiant Historia, Ghost Trick, Rhythm Heaven, Scribblenauts, Zero Escape, Etrian Odyssey, ...

We could easily create similar lists for PS3/PSP/PSV, X360, let alone PC.

Even iOS gets more and more new IPs which sometimes turn out pretty unique and orignal (like "Sorcery!", the game in my first link above).



pokoko said:

I agree with both points.  I'd like Nintendo a lot more if everything wasn't Mario X (which is probably an actual title in development).  And, please, don't talk to me about "the year of Luigi", he's just a green Mario.  Nintendo can do what they want, I'm fine with that, but it's not an approach that interests me.

 

You don't know Luigi.

OT: As long as it doesn't go as far as the Movie Industry, we be good. (This could be taken as sarcasm to some people... I actually don't think the Movie Industry has lost all of it's originality.)