BlowoverKing said:
LTD targets from publishers (According to sinobi)
[PS3] Mobile Suit Gundam Extreme Vs. Full Boost # (Bandai Namco Games) (¥7.980) - 250k [PS3] Mobile Suit Gundam Extreme Vs. Full Boost [Premium G Sound Edition] (Bandai Namco Games) (¥10.980) - 150k Total Gundam - 400k
[PS3] Diablo III (Square Enix) (¥7.980) - 100k
[PSV] Disgaea 4 Return (Nippon Ichi Software) (¥6.729) - 50k [PSV] Amagami (EBKore+) (Kadokawa Games) (¥5.040) - 100k
[3DS] Toushin Toshi (Image Epoch) (¥6.279) - 70k
http://www.neogaf.com/forum/showpost.php?p=98631806&postcount=582
That Amagami number seems a little high...
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Though I agree with most people that this Disgaea figure is extremely conservative, the Gundam figure's kind of what I was thinking given its COMG performance (375pts with 3 days left). Even if it doesn't convert those points at a very high ratio, surely an FW in the region of 250k is reasonable, and say the drop into the 2nd week is 80% that would still leave it at 300k from which I'd say 400k is entirely possible and that's before adding in a little bit for digital sales.
Even in that scenario which is in my opinion a little pessimistic, even if it missed the target it would do so only very slightly. Also, Shin Gundam Musou has already hit these sorts of figures and that was suffering from being the 6th musou game of 2013 in a sub-series in its 4th entry. Gundam Vs. isn't new, but the fatigue must be far lower, plus, in more objective terms at least, it seems that most people consider it to be a superior game to Gundam Musou.
I may of course be wrong but this game gives me cause for optimism. Additionally, it may be that the target was revised down after SMG underperformed slightly, which would help explain why, IMHO, this is a reasonable target which I think may even be exceeded slightly