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Forums - Sales - COMG! Japan Pre-order Chart Thread - Daily updates!

DanganRonpa o/



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NES console sold roughly 30k fw.


hiska-kun
hiska-kun
Member
Today, 04:31 AM, Post #100

First Day sell-through {2016.11.10}

Nintendo Classic Mini ~30k shipment!?*

[PS4] [PSV] Fate/Extella: The Umbral Star # (Marvelous) - 70%

[PS4] The Elder Scrolls V: Skyrim - Special Edition (Bethesda Softworks) - 60%

[3DS] Beyblade Burst (FuRyu) (¥5.780) - 20%

[PS4] Metal Gear Solid V: The Definitive Experience {Metal Gear Solid V: Ground Zeroes Metal Gear Solid V: The Phantom Pain} (Konami) (¥3.980) - 30%

[3DS] PriPara Mezameyo! Megami no Dress Design # (Takara Tomy) (¥5.400) - 20%

____

*That's the hint
https://www.amazon.co.jp/dp/B01IETZG...AN06PJHYXRPC8&

San Jeruman = 30k



horuhe said:

Rakuten Books Sales Ranking (2016.11.10)

01./00. [PSV] Fate/Extella: The Umbral Star (Marvelous) - #46
02./00. [PSV] Fate/Extella: The Umbral Star (Regalia Box) (Marvelous) - #54
03./00. [PS4] Fate/Extella: The Umbral Star (Regalia Box) (Marvelous) - #61
04./00. [PS4] The Elder Scrolls V: Skyrim - Special Edition (Bethesda Softworks) - #88
05./00. [PS4] Fate/Extella: The Umbral Star (Marvelous) - #140
06./00. [3DS] PriPara Mezameyo! Megami no Dress Design (Takara Tomy) - #241
07./00. [3DS] Beyblade Burst (FuRyu) - #338
08./03. [PS4] Battlefield 1 (Electronic Arts) - #484
09./02. [PS4] Dragon Ball: Xenoverse 2 (Bandai Namco) - #535
10./00. [PS4] Metal Gear Solid V: The Definitive Experience (Konami) - #585

Fate/Extella domination.

What's interesting, BF1 is still on charts and IW gone.



I cannot imagine toilet-free life.

Kebabs have a unique attribute compared to other consumables. To unlock this effect you need to wolf down a big ass kebab really fast, like under 10 minutes or so and wait for the effect to kick in. If done correctly your movements should feel unbelievably heavy to the point where you literally cannot move at all.

-Downtown Alanya Kebab magazine issue no.198

So psvr > NES classic

Was the NES supply constrained like the psvr?



Kerotan said:
So psvr > NES classic

Was the NES supply constrained like the psvr?

Why that comparison? Makes no sense at all...

And to answer your question yes. Next shipment in dec



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tbone51 said:
Kerotan said:
So psvr > NES classic

Was the NES supply constrained like the psvr?

Why that comparison? Makes no sense at all...

And to answer your question yes. Next shipment in dec

 

Because both are hardware that released recently.

Kerotan said:
tbone51 said:

Why that comparison? Makes no sense at all...

And to answer your question yes. Next shipment in dec

 

Because both are hardware that released recently.

One is a peripheral and the other... Well i dont kno what to call it but its still a weird comparison only made because "sony">"nintendo".

 

Well i guess youll compare the ps4pro sales to psvr to since theyre both HW!!



SaGa: Scarlet Grace, DanganRonpa 3 and Gravity Rush 2!!! That's one hell of an update!!!
And SD Gundam G Generation Genesis with a fantastic day!

Can I ask for more? :P



WC4Life said:
Butcher2709 said:

I wonder what SEs expectations for the japanese market are, I mean they must know there will be a decline. Anyways I´m curious how Japan will react to XV once it releases, really don´t know if the market over there will dig it or not - I hope its the former. PS4 needs something that breaks atleast 1m over its lifetime (not talking FW sales btw, i´m not insane :p) ... (or did GTAV already do that?)

SE definitely believes japanese console market can be revitalized and is fighting back. Titles like Dragon Quest Heroes and Builders are perfect examples of targeting the japanese audience and at the same time building brand awareness in the west for DQ XI. Add Setsuna, SaGa, WoFF and it's a lot of games for japanese market when you think about it. I have a feeling I'm forgetting some games but Nier Automata is not one, I just think western influence is a big reason why the game is beind made in the first place. FFXIIHD was always going to be made after the success of FFXHD. As for FFXV, SE hands are tied. The legacy of the franchise, the vision it represents, the expectations, all that makes mainline FF games big. Whether it is realistic or not, SE is not allowed to have low sales expectations for a mainline FF anywhere.

Breaking the million barrier is possible, not talking exclusively FFXV but generally. If it happens it will be a long grind though.

Oh yeah SE definitly wants it, but I think they are aware they won´t get it from Japan anymore. Atleast not in insane numbers.



Butcher2709 said:
WC4Life said:

SE definitely believes japanese console market can be revitalized and is fighting back. Titles like Dragon Quest Heroes and Builders are perfect examples of targeting the japanese audience and at the same time building brand awareness in the west for DQ XI. Add Setsuna, SaGa, WoFF and it's a lot of games for japanese market when you think about it. I have a feeling I'm forgetting some games but Nier Automata is not one, I just think western influence is a big reason why the game is beind made in the first place. FFXIIHD was always going to be made after the success of FFXHD. As for FFXV, SE hands are tied. The legacy of the franchise, the vision it represents, the expectations, all that makes mainline FF games big. Whether it is realistic or not, SE is not allowed to have low sales expectations for a mainline FF anywhere.

Breaking the million barrier is possible, not talking exclusively FFXV but generally. If it happens it will be a long grind though.

Oh yeah SE definitly wants it, but I think they are aware they won´t get it from Japan anymore. Atleast not in insane numbers.

 

They can do it, but not with a "WRPG" like FFXV, of course... The sales of PS4 are similar to PS3 sales when FFXIII came out.