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Forums - Sales - COMG! Japan Pre-order Chart Thread - Daily updates!

KazumaKiryu said:

ratchet & clank.. no japan release in april ?

No one cares about Ratchet in Japan.



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hiska-kun said:

Leaks from the usual blog:

Yo-kai ~270k
SO5 ~seven eleven = 71,100?
One 200

SO did 113k

should be around 130k with digital

Well above XCX *dance*



Roronaa_chan said:
hiska-kun said:

Leaks from the usual blog:

Yo-kai ~270k
SO5 ~seven eleven = 71,100?
One 200

SO did 113k

should be around 130k with digital

Well above XCX *dance*

Still a bad score.



Roronaa_chan said:
hiska-kun said:

Leaks from the usual blog:

Yo-kai ~270k
SO5 ~seven eleven = 71,100?
One 200

SO did 113k

should be around 130k with digital

Well above XCX *dance*

At the end it wasn't seven eleven, but eleven seven. I pointed this on Gaf that maybe it could be the other way around:

http://www.neogaf.com/forum/showpost.php?p=200297216

113.022 (11 • 3+0+2+2= 7)

The blogger was trolling with his Puzzles. He loves to troll.

17k digital seems very high for a game that is fully available.



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Meret said:

No one cares about Ratchet in Japan.

Well the first game, which this upcoming game is a remake of, sold over 500k in Japan. That's quite an achievement. Obviously the remake won't do nearly as well but it could still find a fair success. But it doesn't have a release date in Japan yet.



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Boutros said:
Meret said:

No one cares about Ratchet in Japan.

Well the first game, which this upcoming game is a remake of, sold over 500k in Japan. That's quite an achievement. Obviously the remake won't do nearly as well but it could still find a fair success. But it doesn't have a release date in Japan yet.

I don't the audience for PS4 is quite as wide as the PS2 audience. Without a major Hot Shots either, not much to bring in more casual gamers.



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Roronaa_chan said:

SO did 113k

should be around 130k with digital

Well above XCX *dance*

Selling more than XCX should not be the goal for a JRPG series with more brand power. This sold worse than SO on the 360, there is no way to say that is a good thing.



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Skullwaker said:

Selling more than XCX should not be the goal for a JRPG series with more brand power. This sold worse than SO on the 360, there is no way to say that is a good thing.

You can spin the IP argument either way.  X came off a beloved JRPG (with brand recognition I would add, even in an unconventional way) that definitely raised its profile through quality.  Star Ocean came off a widely disliked entry that effectively killed the series in its tracks for quite some time.

The only take-away from the situation is that JRPG's on home consoles that don't target to a very specific niche audience are struggling a lot this gen.  Heck I'd extend that to consoles in general.  I expect Saga Vita to show major decline as well.  Things just aren't what they used to be in the dedicated market.



 



Lots of DIVERSE action going on for MANY consoles.