I'm trying to beat lou on hard for almost a week on GH3, can't imagine expert.
Flow -"The important is to pwn other ppl"
I'm trying to beat lou on hard for almost a week on GH3, can't imagine expert.
Flow -"The important is to pwn other ppl"
RolStoppable said:
My mailbox tells a different story. |
Actually true. Playing Baten Kaitos and Tales of Symphonia at the age of 14 is no small feat. I played FFVII back then, no comparison.
My themeforest portfolio:
Try tackling the final boss in Chrono Trigger at the earliest stage possible.....no chance
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@Flow: That reminds me, you don't know what a difficult boss IS until you've done "Without a Fight" followed immediately by "Jumping Jack Flash" in Elite Beat Agents! Damn, was I pissed at those aliens!
DMC 3 comes to mind. Vergil was a pain, that is how last bosses should be. Dracula in the original Castlevania was damn hard. My opinion is that most modern games are too easy. Other than Capcom, I do not see anyone else making games that take more than a afternoon to beat.
Satan said:
"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."
routsounmanman said:
Actually true. Playing Baten Kaitos and Tales of Symphonia at the age of 14 is no small feat. I played FFVII back then, no comparison. |
QFT. Show Soriku some respect.
(I regret saying this, but it is too late).
Satan said:
"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."
I think games are easier now then say during the 80 & 90's, maybe it'll come full cirlce and they'll be really hard again. Some of the classic games are really hard. Anyone looking for a really tough game should check out smartball. Its dam difficult.
I just say Dr Wily in Megaman!
Beware, I live!
I am Sinistar!
Beware, coward!
I hunger!
Roaaaaaaaaaar!
Metroid Prime 3 is criminal for this
Wii code: 6355-7594-5867-2364 Wii name: Mo Smash Bros Brawl: 5198-6095-4615 Cue Sports Revolution: 5327-4649-0447 Mario Kart Wii: 3308-8543-5834
SIG A.W.O.L
The final boss should NEVER, EVER, EVER be difficult. I cannot stress this enough. Want a challenge? Then turn up the difficulty level.
The reason is that gaming takes time. After spending 10 hours on a game, it's unfair to ask players to spend another 10 hours mastering some obscure point of ergonomic game design just to get some lousy final cutscene. (Metroid 3, I'm looking at you.) That's the logic of a training simulator, not a videogame.
Games should start easy, then gradually get more difficult, and peak in difficulty somewhere in the first half of the game. If players get really frustrated, they can back out of the game with minimal damage. If they master the controls, reward them not with even more button pressing, reward them with new moves, optional bosses, and narrative content.