By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - "Another Hardcore Lie Exposed: Third-Party Sales Actually Improved on Wii"

Tagged games:

The reason is third party is not patient and expects to much. They think Nintendo gamers are the same gamers you find on ps360. (they forget that Nintendo systems dont have the large  for example COD fanbase  the PS3 has)

They dont bother to convince Nintendo gamers that their games are worth it they just give up. When your are absent for so many years and 75% of your games are shit how can you expect people to trust you?

They also forget that you actually have to have short term losses to get long term profit.
(Sony lost alot of money with the PS3. MS supported the Xbox1 like crazy and still somewhat refuses to ignore Japan. And just because MS expected the short term loss they "stole half of Sony's userbase" with the 360)

-

I just wonder why third party makes games (especially japanese third party) on DS and 3DS but cant be bothered to make games on Wii or WiiU.

And if they do its a crippled version DragonQuestSwords on rails Dragon Quest X MMORPG, Final Fantasy Crystal Bearers (why not X or XII port?) Resident Evil on rails (and a Port of the GC one)



And if they make games like Earth Seeker they dont come to the west...... its totally frustrating.



Around the Network

Too much qualification. The article is bending over backwards to prove a point that no one cares about.

And then it just throws a whole bunch of figures together at the end, often with rough and unsuitable comparisons, in order to try and prove another point.

There's nothing profound here, or even anything that really proves the basic premise of the piece.



I believe in honesty, civility, generosity, practicality, and impartiality.

A system that sold 90mil plus sold more third party games than a system that sold 20mil plus? shocker. I would like to know the qualificattions for "strong" 3rd party core game sales. IMHO alot were mediocore at best. Someone said GE it did good for a WIi FPS, but thats about what your average decent FPS sells on the PS3 or 360 and both of those have smaller amounts of users.

The non core games did well though i wonder why.



JazzB1987 said:

The reason is third party is not patient and expects to much. They think Nintendo gamers are the same gamers you find on ps360. (they forget that Nintendo systems dont have the large  for example COD fanbase  the PS3 has)




Well I somewhat agree with this, but I think the key issue this gen is the fact that MOST gamers this gen HAD to buy at least two consoles to get all their game fixes. If there was going to be any COD fans on Wii, they long left to PS360 when COD4 MW come out. 

Before COD exploded, the user base of COD was somewhat comparible on all systems.

I honestly do not think Activision will get multi console users to buy CD on Wii U, they need to accept the core COD players moved to the HD Twins last gen and that the only way COD numbers wll grow on a Nintendo system is to convince new people to buy the game.



 

 

VGKing said:
3rd party titles sold better on the 90m+ Wii than the 20m Gamecube? That's not very surprising.

The problem is how 3rd party games sold much much better on the PS360 with much lower install bases. This is what people refere to when they say 3rd party games don't sell on Nintendo.

It's not just that third party titles sold better on Wii.

It's that third-party titles had a better share of Wii software sales than they did on N64 or GameCube. Like, significantly better.

And third-party software sales increased by almost 10 times over GameCube (which had 1/5 the install base of Wii) and by over five times over N64 (which had 1/3 the install base of Wii).

So third-parties are doing better even comparatively speaking, not just in raw total sales.

 Hell, Monster Hunter 3 sold better in Japan than Monster Hunter 1 or 2 (PS2) despite Japan's huge PS2 install base, so it's not really a matter of install base anyway. It's a matter of Wii just having all-around better games.



Around the Network

It's a good piece but isn't addressing the '3rd party titles don't sell on Wii' issue. Because when that comes up it's in reference to how X game sells on a Nintendo system compared to a non-Nintendo system and only in regards to 'core' games.

It's of no surprise to anyone (or shouldn't be) that Guitar Hero/Just Dance/Lego/Skylander/Exergaming/party games/platformers/licensed titles sold best on Wii and 3rd parties did great on those with Wii and Nintendo systems in general.

But as CoD shows, that even the biggest 'core' game out could only sell around a 1m units on Wii, despite selling 10-15x that on HD consoles.



 

LegendofLex said:
VGKing said:
3rd party titles sold better on the 90m+ Wii than the 20m Gamecube? That's not very surprising.

The problem is how 3rd party games sold much much better on the PS360 with much lower install bases. This is what people refere to when they say 3rd party games don't sell on Nintendo.

It's not just that third party titles sold better on Wii.

It's that third-party titles had a better share of Wii software sales than they did on N64 or GameCube. Like, significantly better.

And third-party software sales increased by almost 10 times over GameCube (which had 1/5 the install base of Wii) and by over five times over N64 (which had 1/3 the install base of Wii).

So third-parties are doing better even comparatively speaking, not just in raw total sales.

 Hell, Monster Hunter 3 sold better in Japan than Monster Hunter 1 or 2 (PS2) despite Japan's huge PS2 install base, so it's not really a matter of install base anyway. It's a matter of Wii just having all-around better games.

Monster Hunter wasn't the cultural phenomena it is now back during the PS2 days. Of course the Wii version sold better, the Monster Hunter brand has much better selling power now.



Cobretti2 said:
JazzB1987 said:

The reason is third party is not patient and expects to much. They think Nintendo gamers are the same gamers you find on ps360. (they forget that Nintendo systems dont have the large  for example COD fanbase  the PS3 has)




Well I somewhat agree with this, but I think the key issue this gen is the fact that MOST gamers this gen HAD to buy at least two consoles to get all their game fixes. If there was going to be any COD fans on Wii, they long left to PS360 when COD4 MW come out. 

Before COD exploded, the user base of COD was somewhat comparible on all systems.

I honestly do not think Activision will get multi console users to buy CD on Wii U, they need to accept the core COD players moved to the HD Twins last gen and that the only way COD numbers wll grow on a Nintendo system is to convince new people to buy the game.


i disagree, the COD fanbase was always in favor on the 360. PS3 and Wii sales were comparable but that changed real quick.



The key thing man people often seem to forget. Wii game development budgets were much lower than PS3/360 counterparts. So they didn't need as many sales to break even either. It's just publishers at the time were looking for COD numbers or bust.

I thought most of the Wii 3rd party games that were cited as the reasons 3rd party games don't sell well on Nintendo platforms were actually pretty poor as games. Probably get a lot of hate for this, but I actually shelled out full price for games like Mad World and felt very ripped off. Conduit was also while fairly technically impressive for a Wii game, very mediocre as an actual product. However later gems like Sonic Colours and Goldeneye sold very respectably on the platform.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

oniyide said:
Cobretti2 said:
JazzB1987 said:

The reason is third party is not patient and expects to much. They think Nintendo gamers are the same gamers you find on ps360. (they forget that Nintendo systems dont have the large  for example COD fanbase  the PS3 has)




Well I somewhat agree with this, but I think the key issue this gen is the fact that MOST gamers this gen HAD to buy at least two consoles to get all their game fixes. If there was going to be any COD fans on Wii, they long left to PS360 when COD4 MW come out. 

Before COD exploded, the user base of COD was somewhat comparible on all systems.

I honestly do not think Activision will get multi console users to buy CD on Wii U, they need to accept the core COD players moved to the HD Twins last gen and that the only way COD numbers wll grow on a Nintendo system is to convince new people to buy the game.


i disagree, the COD fanbase was always in favor on the 360. PS3 and Wii sales were comparable but that changed real quick.


Well obviously it would favor the HD twins for various reasons that made the game better on them, but I still think If COD4 come out on Wii, most Nintendo users would have been happy enough, especially with the Wii Remote controls. I reckon the userbase today would be between 3-5million. Not GREAT compared to PS360 but better than it is today.