Yay, my favourite time of the week!
So, Vita hardware is up. That's good, that's good. Maybe the stock shortages are finally fizzling out; maybe PhotoKano was more of a selling point than I had anticipated. There were also the budget re-releases this week I believe, so maybe that helped.
PSP looks like it's not going to return to 10k/week again, perhaps this'll finally be the year where it's time to call it quits on the console. Still, just shy of 10 years... still doing pretty well for itself. 3DS still beasting.
Onto the software and look at all those 360 games. Not bad, not bad at all. Shame they did twat all for the hardware (they are all multiplats I guess), but still, it's fun to see them.
PhotoKano opens well above my expectations. Given relative install bases, I was expecting it to open significantly lower than the PSP version (and based on COMG, maybe about ~20k). 30-37k is very pleasing, although I wonder if a lot of that was boosted by the anime.
Labyrinth Cross Blood Infinity's 9-10k is alright too, for a port of a port. Given what we know about Experience Inc., despite the runaway success of Demon Gaze I still don't think they'd be too disappointed with those numbers. And there's a Vita game in the top 30 Famitsu which I have no idea what it is; but good. Good for Vita.
Tomb Raider's opening is pretty respectable for what the game is. Square-Enix's efforts to push western games in Japan seem to be working pretty well. CoD is getting bigger over there; and I believe there was a bit of a push with this Tomb Raider too, which apparently is working pretty well.
Luigi's legs are also really impressive which is pleasing; and Tomodachi has a decent second week. I suspect it'll only go up with Golden Week approaching.
Onto the less impressive though, that drop for 7th Dragon is poor. They seemed to have struck gold with the first version on PSP, 200k is a respectable amount for Imageepoch, but people seem less interested in this game. I wonder why.
Mugen Souls Z's opening isn't great either, just above half of what the first game opened to. Although it's Compile Heart and generally their expectations for games are pretty low, I can't imagine they were too pleased with 13k. Should've made it a handheld game instead/as well... *cough* :P
I don't know what Detective Conan is that much, but it seems like a pretty poor opening as well. Namco have had a couple of misses on 3DS; Magi seemed to have a really low opening and no legs as well. Yet they strike gold with things like Run for Money & the new Dragon Ball card game. Mixed bag for them.
It's a shame to see 90% of the leggy games fall though. No MonHun; Soul Sacrifice finally gone; no Wii-U games; no Mario Kart etc. They'll probably be back for Golden Week I suppose.