curl-6 said:
Open world games don't have to be loaded at all once; the 7th gen and even the 6th gen had plenty of open world games, achieved by loading sections of the world in and out as the player moves through it. (GTA:SA did open world on the PS2's 32MB of RAM, for instance) |
In worlds where the entire environment is siimulated and running in memory (like Crackdown) you do. It depends on the target really. You see what happened with how Minecraft is set up, and it is done differently. The reality is that it is different code, not just quickly porting between different systems around an X86 base. This is an issue the Wii U is going to run into.