| kain_kusanagi said: It would not have made a difference if it had been a addon. But if the N64 had shipped with a CD-Rom instead of a cartridge slot it would have made a big difference. The N64 would have still had a texture size bottleneck, but the CD format would have allowed for more variety in those textures. Resident Evil 64 uses a 512mb cartridge. It looks and sounds pretty damn good with all the cutscenes from a two disc Playstation game. That's just an example of what an N64 game can do if it isn't as constrained by data limits. |
RE2 on N64 was only 512 megabits, not megabytes (only 64MB), it was a damn miracle they were able to cram two 600MB cd's onto a cart of the capacity it had.










