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kain_kusanagi said:
It would not have made a difference if it had been a addon. But if the N64 had shipped with a CD-Rom instead of a cartridge slot it would have made a big difference. The N64 would have still had a texture size bottleneck, but the CD format would have allowed for more variety in those textures.

Resident Evil 64 uses a 512mb cartridge. It looks and sounds pretty damn good with all the cutscenes from a two disc Playstation game. That's just an example of what an N64 game can do if it isn't as constrained by data limits.


RE2 on N64 was only 512 megabits, not megabytes (only 64MB), it was a damn miracle they were able to cram two 600MB cd's onto a cart of the capacity it had.