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Forums - Gaming - Indie games are mostly trash (Caution, rant)

It's trendy these days to love Indie games. After all, they're the underdogs, and who doesn't like to see the underdog triumph over the big corporate giants?

My problem is that they're the underdog in quality as well as budget.

Now, there are good Indie games out there, games like World of Goo, but in my view these are the exception, not the rule.

Indie games for the most part are shallow affairs where a single core gameplay mechanic, usually a one-dimensional and unremarkable, is combined with an unconventional graphical approach. (Often an 8-bit look that seeks to replace effort and creativity with a cheap nostalgia grab) Add to this some pretentious narrative or symbolism designed to snare artsy snobs into proclaiming it some great work of art, when said narrative or symbolism is almost always just broad ideas (if that) thrown out there so that which people who want to see some profound meaning will concoct their own and attribute more depth to the game than it deserves.

Look at Fez; once the rotation trick gets old, we're left with a directionless, mediocre game. Look at Cave Story; beneath its retro approach it has little to offer. In their pursuit of being stylish and meaningful, they commit the ultimate gaming sin; they are boring. 

(You see the same thing in Indie movies, where any wanker with a camera can film some deadly boring, non-eventful half an hour of three working class teenagers doing everyday things and pass it off as some kind of deep existential study of society when it's not worth the film it's recorded on.)

And the nostalgia grab goes beyond 8-bit visuals; in an attempt to gain a similar appeal, they re-introduce flaws that have been fixed since the 1980s; like a lack of direction, cheap difficulty, and unintuitive design, further bringing down the gameplay.

If the same games were released by a big dev, we'd slam them for the rubbish they are. But Indie games get away with being bad because they're held to lower standards. We say, "oh, its just two guys without a big budget, you can't expect Mass Effect." Well, budget and manpower may excuse a lack of technical complexity, but it doesn't excuse a lack of gameplay quality.

Indies get a pass just for being Indie. They and their games are put on a pedestal just for being the "little guy" standing up to the evil "big businesses." Well, until the quality of their games can actually compete with the evil big businesses, I'll hold my cheering.



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Bravo.
I'm one of the few in my circle of friends that think indies are boring.
I'd rather play an SNES game on to fill my needs if I want something truly "Retro"

That isn't saying that all indie games are bad though, there's still godly games like Minecraft which are fun based on a truly creative concept.

And there are instances where they actually turn out to be a good price for the amount of fun playtime.



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

This is silly. You don't criticize a short story for not being a novel. You enjoy each of them for what they are.



pokoko said:
This is silly. You don't criticize a short story for not being a novel. You enjoy each of them for what they are.

I don't expect short stories to be novels, I expect them to be well written though.



Well truth be told I hate indy developers because I can't get their games on disc. I don't even get as far as to see the quality of each game lol.



 

 

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And Big AAA games and high budget movies are all great work of filmography and creative game design.



 

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Honestly, most games are trash when you really think about it, independent or not. But having a healthy selection of quality games regardless of developers (including independent) makes it that much nicer.



Some are decent, but most I find lacksture and boring, not sure why but I do prefer big budget titles that tend to have a decent SP element more, can't seem to bring myself to finish indie games



Disconnect and self destruct, one bullet a time.

SnakeDrake said:
And Big AAA games and high budget movies are all great work of filmography and creative game design.

Not always, but they are more often than Indie ones are.



pokoko said:
This is silly. You don't criticize a short story for not being a novel. You enjoy each of them for what they are.


Damn right!

If indie games don't appeal to certain people that doesn't mean they suck, it just means that people have different taste. For example I have no interest in the God of War games. For me the gameplay is shallow, the characters are cliché or unlikable, and beyond graphics they have little to offer me. The key to that statement is the word "me". God of War isn't for me, it's for other people. Indie games are different than AAA games which means that they are for different markets. I don't understand why anyone would complain about indie games. If they don't like them they can just play what they do like instead. It's like some people think we should all just play the same games without ever trying anything different.