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Forums - Gaming Discussion - Digital Foundry Face-Off: BioShock Infinite

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VGKing said:
walsufnir said:
VGKing said:
So PS3 wins this one. And people say all multiplats were better on 360...
The bonus is that you get the original Bioshock free on PS3. There isn't any multiplayer in this game so for multi-console owners, the choice should be obvious.


Who says "all"? There were games before that were better on PS3 but that doesn't change the fact that most multi-plats are better on 360. People read what they want to.

You'd be surprised how many people say it. I'm not just talking about this forum though. I'm talking on the internet over all gaming sites and forums. 


Overdoing is quite standard in forums, yes. With every "fan", it is. Obviously df didn't run the game installed... Well, who cares anyway. Good game for both platforms!



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walsufnir said:


Overdoing is quite standard in forums, yes. With every "fan", it is. Obviously df didn't run the game installed... Well, who cares anyway. Good game for both platforms!


Why it is obvious?

When there are difference between installed or not installed the DF said that in the article but I will go ask to DF's team.

ethomaz said:
walsufnir said:


Overdoing is quite standard in forums, yes. With every "fan", it is. Obviously df didn't run the game installed... Well, who cares anyway. Good game for both platforms!


Why it is obvious?

When there are difference between installed or not installed the DF said that in the article but I will go ask to DF's team.

Thanks, I'm looking forward to the answer.



VGKing said:
Captain_Tom said:
CGI-Quality said:
Euphoria14 said:
trasharmdsister12 said:

Euphoria14 said:

 I used to be in the that boat, where I looked at screen shots and thought "Ah, that's not a big difference".

Now that I finally (After like 5 years!) got a new computer with some decent specs I can easily see the difference once everything is in motion and running crisp.

Oh, I can see the differences on a technical level. And I can even lay them out here in technical terms. I just wish not to get into a discussion/argument with people here as a) I don't have the time to spend on debating such things when I barely have time to play and b) most here aren't interested in learning as much as they are finding analyses, opinions, and members that support their stance in order to create group-think and popular opinion and to propagate it as fact.

I know there's a fair difference between the PC and console versions on a static technical level, but it's the dynamic side that makes the PC version pop with life to me personally.

I notice that with the lighting in many PC games now. Especially when I put some mods on Skyrim.

The first advantage that was instant, for me, was rez. Then, the individual advantages likfe textures (ex. fill rate, mip-mapping), use(s) of anti-aliasing, and FPS, and this is all before you get to the NVIDIA Control Panel (for GeForce users) or mods. 

Whole other world that I was finally able to afford. :P

Edit: I see your edit about the controller. Since you're gaming on a laptop, it makes sense, but when you become a full desktop PC gamer, I can't stress enough how much the kb+m combo will make you re-think how you play games, in general! So intuitive and precise.


I actually play most games with a controller too.  The ones I don't are bethesda games, Valve games, and RTS.  Hell I even play BF3 online with a controller and I am usually in the top 25% of every game with a good K/D.

 

On a side note:  Aim assist should exist on PC  (No not COD aim assist!).  If they would just add the amount of aim assist MAG or Killzone 2/3 has, it would be 100% fair for controller and mouse players...

What kind of aim assists does COD have?


The aim assist in COD is practically Auto-Aim.  In Killzone 3 it is only noticable if you try VERY hard to see it.  But that's all controller's need: A slight nudge and they are far better than mouse + keyboard.  Though to be fair it is mostly the keyboard that is the problem...



Since I can't rent it for my PC, I played it on PS3, but I would have preferred to have played it on my computer.

I can deal with a little slowdown every now and then as well as the console version's blurry environments.... but I can't escape the nausia caused by screen tearing.



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http://imageshack.us/g/1/10097442/



VGKing said:
So PS3 wins this one. And people say all multiplats were better on 360...
The bonus is that you get the original Bioshock free on PS3. There isn't any multiplayer in this game so for multi-console owners, the choice should be obvious.


I think I'd rather buy Bioshock on 360 than play the gimped PS3 version. Knowing that I'd be playing a sub par version of one of the best FPS games this gen when there are much better versions out there wouldn't sit well with me.

http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-15-article?page=2 



Update from DF (apologies if already mentioned)-

Not 1280x720p on either console as originally thought.

360- 1152x720p
PS3- 1152x640p

360 rendering 92160 more pixels but due to the FXAA on both platforms its difficult to notice the rendering deficit on PS3.