hinch said:
No, but motion gaming was.
Its the reason why the Wii, PS Move and Kinect had such a massive drop off in sales. Once everybody got past the wow factor - "wow I can actually use my body to control the game!", nobody gave two shits about it. The casuals got bored and went to mobile games instead and the other gamers went back to playing with a normal controller.
|
I disagree. Wii saw a drop off because of the abysmal library and the capabilities of the platform were too limited. PS Move sold well at first like a lot of over hyped devices, but nobody anticipated success beyond that.
Kinect has had a great run, its still being pushed and millions of Kinect games were sold in 2012 (even excluding Kinect Adventure).
The are just sales from 2012...
Here's a taste of how some other Kinect games performed in 2012...
Kinect Sports 2 sold over 500K.
Kinectimals sold alsmost 300K.
Dance Central 2 sold 500K.
Dance Central 1 sold 358K.
Just Dance 3 sold over 500K.
Zumba sold 671K.
Your Shape 2012 sold 573K.
Fable sold a measly 140K.
Clearly casuals haven't abandon the Kinect. Its still a good draw for casuals.
Motion devices like Wiimote and Move are pretty much dead. But there is still demand for devices like Kinect and they've begun integrating that technology in televisions. Also with the abysmal performance of the Wii U, maybe the Xbox 720 and Kinect 2 will get much of that motion gaming audience.