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Forums - Gaming - So, EA deliberately strips Dead Space of the elements that made it great and cans it when it no longer appeals?!

This was proven false...

You should update OP to relect that the rumors were false.   If you hate EA that's fine, but allowing falsehoods to spread simply to suit your personal vendetta against the company isn't right.



The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.

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Ea is one the best third party publishers this gen. 3 in a series is fine number to stop at anyways.

Battlefield, Mass effect, burnout/n4s, dantes inferno, skate are way too good to pass up.

<3 EA



teigaga said:
EA was a lovely publisher between the years of 2007-2009... Just saying.


so true mirrors edge, dead space and the saboteur were all part of my life growing up and were really good games. To the op did you ever play command and conquer because they forced the team to change alot of things and when cnc 4 came out and sold bad and got rated bad they axed the studio so can understand where your coming from as all those people lost their jobs for doing what the higher ups wanted them to do



I wouldn't shed a tear if they went under.

They epitomise everthing that's wrong with gaming today; microtransactions, day 1 DLC, garbage like FIFA and Madden, treating Nintendo gamers like sh!t.

They make Activision look saintly.



Gamer_of_the_Year said:
phinch1 said:
kain_kusanagi said:
Did EA strip away what made Dead Space Popular or did the try to make a niche series sell more? The Dead Space games aren't big sellers. The first two sold ok, but they aren't Halo or COD that is for sure. EA probably would not have continued the series, but gave it another chance and tried to appeal to a larger audience.


But who in their right mind thinks that changing a game after building up an audience is a good idea......Thats like the perfect way to anger an existing fanbase, prime example DMC.... i know dead space didn't change "that" much but people really need to learn from history otherwise they will keep repeating mistakes

This is exactly my point. I could care less WHY EA decided to completely change a game to a generic action shooter. The point being, the game was already established, well received, and sold a good bit of copies for a new IP on new consoles. 

IT DIDN'T NEED TO BE CHANGED. Just expanded upon. Furthermore, this Dead Space complaint is a complete microcosm of the BIG problem. The elephant in the room. EA itself and how it's apparently lost it's soul. 

Dead Space 1 and 2 didn't appeal to me, but Dead Space 3 looks cool. EA must want money from people like me because people who like Dead Space 1 and 2 weren't buying enough. All I'm saying is it isn't evil it's just business. The first two games didn't sell like EA wants and doing it the same was going to continue to do that. Changing it up was a gamble and we have yet to find out if it will pay off. If Dead Space 3 goes on to sell better than 1 and 3 the franchise will continue. If the only option was for the games to stay the same EA may not have invested in a third.



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Screamapillar said:

This was proven false...

You should update OP to relect that the rumors were false.   If you hate EA that's fine, but allowing falsehoods to spread simply to suit your personal vendetta against the company isn't right.


As I have said before, the point of the thread is NOT Dead Space 3 (that is but a small microcosm to EA being a pitiful relic of it's past self), their history of bastardizing franchises this Gen is TRUE. The fact that they stripped Dead Space from it's survival horror roots systematically from part 1 til now is TRUE. The only that you guys are saying is false is that they canned the sequel. 

Which still remains to be seen. We will see if they release Dead Space 4. Until then...thread's on target. 



Mummelmann said:
This is how most developers think in the 7th gen; add gimmicks and effects and shallow, action-filled gameplay to great profit. Keep on grinding the same shit over and over, remove more and more depth, sit back in stunned silence as sales plummet.
Resident Evil is the worst sinner in this regard and show that Japanese developers are adopting the same mindset as the Western ones.
This is not good news and what's worse is that companies like EA and Activision practically own all of the industry and force a lot of smaller developers to adopt this model.

EA killed companies like Westwood and Bullfrog and keep on doing it to others, gaming is headed for a dark place, perhaps not entirely gloomy business wise but certainly from a creative and depth standpoint.

*cries*

Theme Park... Theme Hospital..... Sim City



xscd





Dead Space 1 was one of my favourite games of 2008, but I couldn't even finish Dead Space 2, it was too action-movie. They butchered it the same way Capcom butchered Resident Evil.

If it wasn't for Mass Effect and the upcoming Need for Speed Most Wanted U, I'd never give EA another cent of mine. They certainly won't be getting my money for Dead Space 3.



Game Companies need to survive, and once they find something that is popular they need to hang onto it. That means yearly releases, DLC, and trying to become more mainstream with each iteration.

The need to "innovate" and create "unique and immersive play experiences" is a bunch of hippy dippy tree hugging bullshit. There I said it.



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