Game Companies need to survive, and once they find something that is popular they need to hang onto it. That means yearly releases, DLC, and trying to become more mainstream with each iteration.
The need to "innovate" and create "unique and immersive play experiences" is a bunch of hippy dippy tree hugging bullshit. There I said it.
Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League







