Salnax said:
|
Honestly for a game that the programmer had only 5 weeks to make, it's not that bad. The only real problem with the game is its confusing structure and objectives. Unless you have the manual instructing you on exactly what to do, the player is pretty much clueless as to what the hell they're supposed to be doing in the game. I used to think that the object was to keep the bad guys from kidnapping ET the whole time... I had no idea what the symbols at the top of the screen meant or that you were supposed to be assembling parts from the "phone" to call the ship back until years later.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







