bananaking21 said:
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I'd think so since that's how it is with Steam, XBL, and PSN as well, I don't see why Nintendo would be different.
bananaking21 said:
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I'd think so since that's how it is with Steam, XBL, and PSN as well, I don't see why Nintendo would be different.
NSMBU was only 2 gb. Which pissed me off even more about the download time. Kens rage 2 at 12 gb took 3 hrs. But i am not kidding when i tell you that NSMBU took longer to download.
They want to protect kids from fast downloads.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile
dahuman said:
Question, superchunk, where do you live? |
took-son ari-zone-a
dahuman said:
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Right, I wasn't thinking about that type of cap. You're right. Theoretically if it's a base 10 then yeah it will be capped at 1.25. And if you're lucky and its a base 100 you've got a 12MBps cap. I owe myself a facepalm. Thanks for pointing that out.
Part of the reason why I buy all my games in hard copy form - except for the online exclusives of course. That won't change when I get a Wii U.
Playstation = The Beast from the East
Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS
From experience, this is how downloading and installing goes on the consoles' of the 3 big players:
Microsoft>Sony>Nintendo
As much as MS may annoy me with XBLG charges or whatever, they have some blindingly fast download speeds. Whenever I'm downloading on the 360, it takes advantage of the full 30 Mbps speed I get to download. Sony is kind of hit or miss. Sometimes they seem to be downloading at 30 Mbps, other times it is somewhat slower. Nintendo's online is just..oh the horrible memories I have had with it.
radiantshadow92 said: so are u gonna buy more games online with wiiU |
If he was smart then he would buy some smaller indie games even if he is turned off with retail Wii U download process.
radiantshadow92 said: so are u gonna buy more games online with wiiU |
Online gaming hasn't been an issue either.
As I mentioned, its only been when downloading content.