Nem said:
Its where the terms buff and debuff originally came from. |
U wot m8? Never heard of Ultima
Nem said:
Its where the terms buff and debuff originally came from. |
U wot m8? Never heard of Ultima
Stinky said:
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heard about it, but neve played, so i cant check if its actually a party based turn combat or just a prompt asking you what you would like to do next.
Nem said:
heard about it, but neve played, so i cant check if its actually a party based turn combat or just a prompt asking you what you would like to do next. |
Ultima was a natural evolution of Rogue-style gameplay, the original turn-based RPG, with tile-based graphics. It also innovated the 3D perspective dungeon of it's primitive predecessor Alkabeth, which later became an RPG genre in its own right. Ultima also had some sci-fi/fantasy crossover themes. UltimaIII introduced party combat in 1983 and ported to the NES many years later.
Costume Quest, Faery, and the two Penny Arcade games with long names.
I am the Playstation Avenger.
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I just realized one of my favorite developers Bioware took a shot at turn based with Sonic Brotherhood. It had mixed reviews even know it was developed by one of the best devs out there.

On a serious note, you might find your answer here:
http://www.mobygames.com/featured_article/feature,31/
Stinky said:
Ultima was a natural evolution of Rogue-style gameplay, the original turn-based RPG, with tile-based graphics. It also innovated the 3D perspective dungeon of it's primitive predecessor Alkabeth, which later became an RPG genre in its own right. Ultima also had some sci-fi/fantasy crossover themes. UltimaIII introduced party combat in 1983 and ported to the NES many years later. |
Ultima is one of those revolutions that almost no one has heard about.
I just remembered another terrific turn based Western RPG, the most obvious one for me; Betrayal at Krondor! Fantastic game and way ahead of its time.
Wasn't Lost Oddysey made by a us based company? That game was great.
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