ninjablade said:
I just watched the video of killzone again, the lighting, effects, animation, detail, sh't going screen and partical effects, watch the video again and remove your biase, the only thing that might look better is crysis 3 on max settings. i can't even find a nitpick on the graphics, what the the hell iare the graphics lacking? the only thing i can think is it's not 60fps.
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I did watched that video a few times, however, it's easy to see things that are lacking when you play a lot on PC. Take this shot, for example, and you'll see what i'm talking about. Low-res ground textures, 2D trees(bottom right), not that different from, say, Battlefield 3, or is it? Same 2D trees, similar low-res textures. Of course, i'm just nitpicking since the graphics look great, but, see, there is no bias, I just don't get easily impressed with graphics these days, Crysis 3 included. If those were Avatar graphics, then it would be another thing, but these are the same current-gen PC graphics, a little worse though, that I have been seeing for a few years.
Trunkin said: Most of your comparisons aren't fair. Watchdogs was running on a PC, Crysis Warhead is 4 years old, and Sonic Generations is a console game that doesn't take advantage of high-end PCs.
Drive Club and Project Cards look the same to me, though. |
I know that, but it isn't easy finding games that have similar environments and color palletes, are PC exclusives and are released at the sime time to make fair comparisons. I could just put a Crysis 3 shot there, which is a game years above Warhead and PS4 games in the graphics department, but it doesn't look anything like Killzone 4, color pallete is different, environment is totally different, the only way to compare these games in the graphics department would be hand-counting polygons. If I could find other similar games that match these requisites, then I would have put them on the OP. Also, like I said, this Watch Dogs screen was released on the PS4 announcement, I belive it would be supposed to show the PS4's graphics capabilities, regardless of running or not on PC.