RolStoppable said:
snyps said:
I just finished the Knight cup on standard and got 1st in all races but one. I think once you get the skills you never lose 'em.
Word of advice: choose the pink hovercraft, it has better handling and higher top speed. It accelerates slower but you dont need that unless you bump walls, which you shouldnt do (use the L/R triggers).
|
Words of advice: A deliberate wall bump slows you down less than clearing the really tight corners without touching the rails. This comes in handy on tracks like Silence (the double 180°), both Red Canyons (first left turn) and especially Fire Field (several spots). It only takes a little practice, drive into the wall at an angle between 60-80° (full frontal would be 90°) and regain control after the bump. It's a loss of about 40kph, so you can basically clear all corners in the game with 430+kph. Except on Fire Field, because it has this damn double hairneedle section where you will always drop below 400kph, no matter what you do. Oh, and White Land 2 is a bitch too; really slow middle section, but instead of wall bumping you are better off by cutting through these strange rail extensions.
In general, it's also better to not use the L/R buttons much, but rather repeatedly tap the acceleration button in corners. The Fire Stingray (a.k.a. the pink hovercraft) understeers at max speed (478kph), but right below it you can still turn excellently. A loss of 3kph is nothing in comparison to the gains you'll make with this technique. I mostly use the L/R buttons on straights to shift my vehicle in front of incoming opponents, if necessary.
The Fire Stingray is by far the best vehicle in the game, although with enough practice you can finish every cup on master difficulty with every vehicle. Well, except for the Knight cup with the Golden Fox. Death Wind 1 is virtually impossible. I don't remember if I ever managed it.
|
thats good advice yo. im getting back into the swing so i tested ur techniques. For silence, i can usually hold 390kph, more if im lucky, when i hit the double 180. then i hit the triggers, tap the accelerator and cut through the electric curbs which drops velovity to 300 or so. So i tried ur trick. I went through the first 180 by tapping. Then i bumped the wall on the 2nd 180 and my speed only dropped to 340 or so. Thats what i love about this game. A measurable distinction in every choice. i just got to red canyon (port town was a blast from the past) and didnt notice any challenge from the first left turn. I lost all my lives on the jumps but Im thinking i shouldve used my turbos right at the start line, then itd make sense to bump the 2nd left turn. i dont know if i'll get to the point where i can hold 478kph again, but if i do i'll try ur trick to prevent understeering. FZero is a true master piece. So unique and well crafted. Plays perfect on this big portable screen 