Original lie... err I mean forcast was, 10+M from what I remember, so.... no shit captain obvious.

Original lie... err I mean forcast was, 10+M from what I remember, so.... no shit captain obvious.

| Eternal said: I think game market is shrinking,there are more casuals and sales of 3DS show that quality doesn't win battles these days since Vita is so much more superior handheld - it's laughable.But to no success. |
The PS Vita only has 17.7 million more polygons, but the 3DS has way more shader cores & triangles, like 1,600 million triangles and over 50 shader cores in the 3DS.
Plus the 3DS does 3D Augmeted Reality.
And they both got 1 GHz CPU, but the Vita has 4 core vs. the 3DS 2 core.
The Vita has a 266 MHz 4 Core GPU while the 3DS has a 400 MHz 1 core GPU.
The specs are mix-match. I mean the Vita has better in some areas and the 3DS has better in other areas and 3rd Parties don't see enough in difference in their final Dev kits to choose 2D Standard-Defintion graphics over 3D standard-Defintion graphics.
I'm starting to think that 3rd Party Devs care more about shader cores then polygons, when it comes to handhelds
Plus Vita graphics look like such 3DS graphics as Cave Story 3D (retail) & Star Fox 64 3D & Fire Emblem Awakening & Kid Icarus: Uprising & New Super Mario Bros. 2 & so on and so on.
And the 3D augmented Reality gives the 3DS the AR 3rd party games like Denpa Men & the Hidden & so fort.
But I guess this is the best example of the difference of graphics on the 3DS compare to PS Vita:
Kaizar said:
Plus the 3DS does 3D Augmeted Reality. And they both got 1 GHz CPU, but the Vita has 4 core vs. the 3DS 2 core. The Vita has a 266 MHz 4 Core GPU while the 3DS has a 400 MHz 1 core GPU. The specs are mix-match. I mean the Vita has better in some areas and the 3DS has better in other areas and 3rd Parties don't see enough in difference in their final Dev kits to choose 2D Standard-Defintion graphics over 3D standard-Defintion graphics. I'm starting to think that 3rd Party Devs care more about shader cores then polygons, when it comes to handhelds Plus Vita graphics look like such 3DS graphics as Cave Story 3D (retail) & Star Fox 64 3D & Fire Emblem Awakening & Kid Icarus: UprisingNew Super Mario Bros. 2 & so on and so on. And the 3D augmented Reality gives the 3DS the AR 3rd party games like Denpa Men & the Hidden & so fort. |
It is OK if you post this crap in Nintendo threads, but don't post them everywhere please.
Or just post it anyway, it is really fun to read it.
michael_stutzer said:
It is OK if you post this crap in Nintendo threads, but don't post them everywhere please. Or just post it anyway, it is really fun to read it. |
He only is allowed to post such things to counter NinjaBlade's bullshit, everywhere else this bending of the truth is just annoying and shines a bad light on ALL Nintendo fans^^
michael_stutzer said:
It is OK if you post this crap in Nintendo threads, but don't post them everywhere please. Or just post it anyway, it is really fun to read it. |
It's a mix-match in specs, the Vita has more polygons but the 3DS has more shader cores.
And the 3DS downloads over 300 MB of videos in 4 or 5 minutes using Wireless B & G. So they both got 1 GHz CPU with the Vita having 2 more cores then the 3DS, but it's really the GPU making most of the graphics quality in games.
But you can just read from the 3rd Parties themselves:
Even they don't know what makes it look better.
KHlover said:
He only is allowed to post such things to counter NinjaBlade's bullshit, everywhere else this bending of the truth is just annoying and shines a bad light on ALL Nintendo fans^^ |
Why does everyone delete the articles from 3rd Parties?
Even they don't know why it looks much better.
KHlover said:
He only is allowed to post such things to counter NinjaBlade's bullshit, everywhere else this bending of the truth is just annoying and shines a bad light on ALL Nintendo fans^^ |
I don't think he is a Nintendo fan or anything, every Nintendo gamer knows that everything he posts is pure fabrication. Maybe an 360 fan playing both ends against the middle :P
pezus said:
Try to calculate how long it will take for WiiU to reach 4.1m at this rate...yup, there will not be much difference. How can you say "home consoles always have lower sales than handhelds" when there are plenty of examples of this not being true? PS2>DS, Gameboy and every other handheld. Wii>PSP and PS3,360 will be >PSP too |
Well, the PSP was exceptionally low and the PS2 & Wii is exceptionally high.
But yeah I see your point.
But I didn't mean "always" Literally anyways.
Kaizar said:
And the 3DS downloads over 300 MB of videos in 4 or 5 minutes using Wireless B & G. So they both got 1 GHz CPU with the Vita having 2 more cores then the 3DS, but it's really the GPU making most of the graphics quality in games. But you can just read from the 3rd Parties themselves: Even they don't know what makes it look better. |
Plenty of people tried to tell you the differences in architecture between them and you still post the 1GHz CPU thing over and over. I won't give you a detailed explanation but just a few keywords to start: ARM 11 vs ARM Cortext A9. That should keep you busy for the rest of the day till the PS4 event haha.
Looking forward to your analysis of why the Wii U is actually more powerful than PS4.
michael_stutzer said:
Plenty of people tried to tell you the differences in architecture between them and you still post the 1GHz CPU thing over and over. I won't give you a detailed explanation but just a few keywords to start: ARM 11 vs ARM Cortext A9. That should keep you busy for the rest of the day till the PS4 event haha. Looking forward to your analysis of why the Wii U is actually more powerful than PS4. |
Well I know my Nintendo 3DS downloads 300 MB of data within 4 to 5 minutes while it also seperatley downloads Firmware Updates in the background as well as App Updates and so fort while it only has Wireless B & Wireless G, but NO "N"
Plus the ARM CPU was only in the E3 2010 prototype that had a 200 MHz single core NVIDIA GPU, so the data about the 3DS specs are still out of date from the final product release in 2011. At least we know the GPU is PICA200 probably.
The PS4 has its CPU underclock at 1.6 GHz VS. the Wii U 1.2 GHz, plus the RAM will most likely be somewhere from 3 GB to 8 GB vs. the Wii U 2 GB.
So I don't see how the Wii U can out power that, plus I'm guessing the PS4 also has more COres. The Wii U is having a smaller gap in the competition favor then the Wii did. (in graphics) but of course the earliest system this time would have the lower specs for 8th Gen Home Consoles, but now the playing field has 3 Home Consoles for games like Grand Theft Auto 6 instead of just 2 like the 7th gen did.
Plus the 8 gen seems to all be having touch added with Speakerphones and the like.
Anyways it seems that it now is about the latest console being the most powerful and not offering the same gap visually when looking at graphics then what we use to get in the older generations.
I think this says specs best:
Wii U < PS4 < 720
But the gap seems to have shrink more now then ever.
It will be interesting to see how 3rd Parties make games when graphics gap aren't important to them. I can't wait to see what kind of exclusives each system gets if they don't share everything.
I think the real gap will probably be in internal hard drive memory to store games & what not.