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michael_stutzer said:
Kaizar said:
michael_stutzer said:

It is OK if you post this crap in Nintendo threads, but don't post them everywhere please. 

Or just post it anyway, it is really fun to read it. 


It's a mix-match in specs, the Vita has more polygons but the 3DS has more shader cores.

And the 3DS downloads over 300 MB of videos in 4 or 5 minutes using Wireless B & G. So they both got 1 GHz CPU with the Vita having 2 more cores then the 3DS, but it's really the GPU making most of the graphics quality in games.

But you can just read from the 3rd Parties themselves:

http://nintendo3dsblog.com/castlevania-mirror-of-fate-could-have-come-to-the-vita-but-didnt-because-of-3d/

Even they don't know what makes it look better.

Plenty of people tried to tell you the differences in architecture between them and you still post the 1GHz CPU thing over and over. I won't give you a detailed explanation but just a few keywords to start: ARM 11 vs ARM Cortext A9. That should keep you busy for the rest of the day till the PS4 event haha.

Looking forward to your analysis of why the Wii U is actually more powerful than PS4.

Well I know my Nintendo 3DS downloads 300 MB of data within 4 to 5 minutes while it also seperatley downloads Firmware Updates in the background as well as App Updates and so fort while it only has Wireless B & Wireless G, but NO "N"

Plus the ARM CPU was only in the E3 2010 prototype that had a 200 MHz single core NVIDIA GPU, so the data about the 3DS specs are still out of date from the final product release in 2011. At least we know the GPU is PICA200 probably.

The PS4 has its CPU underclock at 1.6 GHz VS. the Wii U 1.2 GHz, plus the RAM will most likely be somewhere from 3 GB to 8 GB vs. the Wii U 2 GB.

So I don't see how the Wii U can out power that, plus I'm guessing the PS4 also has more COres. The Wii U is having a smaller gap in the competition favor then the Wii did. (in graphics) but of course the earliest system this time would have the lower specs for 8th Gen Home Consoles, but now the playing field has 3 Home Consoles for games like Grand Theft Auto 6 instead of just 2 like the 7th gen did.

Plus the 8 gen seems to all be having touch added with Speakerphones and the like.

Anyways it seems that it now is about the latest console being the most powerful and not offering the same gap visually when looking at graphics then what we use to get in the older generations.

I think this says specs best:

Wii U < PS4 < 720

But the gap seems to have shrink more now then ever.

It will be interesting to see how 3rd Parties make games when graphics gap aren't important to them. I can't wait to see what kind of exclusives each system gets if they don't share everything.

I think the real gap will probably be in internal hard drive memory to store games & what not.