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Forums - Nintendo - Wii U GPU new info and more speculation

curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.



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ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.


RAM would have played a part, yes, but it's a more GPU intensive game than a memory intensive game. And since it was Frozenbye's second PS360 game and their first Wii U game, (not to mention far more documentation and general knowledge was available on the former) it most likely comes closer to the PS3/360's GPU max than the Wii U's.

And where is this "wissple" getting his information?  (Plus, making assumptions on the finished hardware based on demos that came out 17 months before release seems a bit dodgy)



ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?



timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.



ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.

Haha, no. It's already done more than a system with 160SP @550MHz would be capable of doing (the large detailed open world in the X trailer wouldn't be possible, the effects in Trine 2 director's cut wouldn't, it couldn't run BLOPS2 without major graphical down-scaling, ME3 couldn't run without a big graphical cut in detail, etc.), so again, no, LOL.



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Some how I knew what to expect and who to expect when I saw the number of replies in here, I feel sorry for those desperate for the U to have a gap like the Wii did because that's not going to happen, we all know the other consoles will be more powerful but it won't be anywhere near the Wii's gap. X's trailer shows it's no slouch even with a huge wide open scale so it's no surprise that on a game with much smaller scale and scope that games will eventually look much better despite X looking great already.

Really want to see Retro's project and Zelda U after seeing what Monolith are bringing us.



What is it with all the WiiU specs threads and PS3 fans coming in and flooding the threads with posts downplaying WiiU. Can't they go play their PS3s or post in some God of War of Last of Us-thread or something..? :s
Everybody and their grandma knows by now that you guys don't like WiiU and will probably never get one. We don't care. Get over it. -Nobody- is saying WiiU is an insane powerhouse, or that PS4/X720 won't be more powerful. Obviously. Get over yourselves. PS4/X720 will be -severely- underpowered compared to PCs as well.

Gosh, I don't see any PC fans going around flooding PS360 threads with countless posts of how sad those consoles' specs are, or having sigs touting the inferiority of said consoles compared to their obviously superior PCs.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Cheebee said:

What is it with all the WiiU specs threads and PS3 fans coming in and flooding the threads with posts downplaying WiiU. Can't they go play their PS3s or post in some God of War of Last of Us-thread or something..? :s
Everybody and their grandma knows by now that you guys don't like WiiU and will probably never get one. We don't care. Get over it. -Nobody- is saying WiiU is an insane powerhouse, or that PS4/X720 won't be more powerful. Obviously. Get over yourselves. PS4/X720 will be -severely- underpowered compared to PCs as well.

Gosh, I don't see any PC fans going around flooding PS360 threads with countless posts of how sad those consoles' specs are, or having sigs touting the inferiority of said consoles compared to their obviously superior PCs.

 Bit sensitive, this if a internet forum for gaming discussion I fail to see what’s wrong with speculating the spec of a system a company has refused to show.



betacon said:
Cheebee said:

What is it with all the WiiU specs threads and PS3 fans coming in and flooding the threads with posts downplaying WiiU. Can't they go play their PS3s or post in some God of War of Last of Us-thread or something..? :s
Everybody and their grandma knows by now that you guys don't like WiiU and will probably never get one. We don't care. Get over it. -Nobody- is saying WiiU is an insane powerhouse, or that PS4/X720 won't be more powerful. Obviously. Get over yourselves. PS4/X720 will be -severely- underpowered compared to PCs as well.

Gosh, I don't see any PC fans going around flooding PS360 threads with countless posts of how sad those consoles' specs are, or having sigs touting the inferiority of said consoles compared to their obviously superior PCs.

 Bit sensitive, this if a internet forum for gaming discussion I fail to see what’s wrong with speculating the spec of a system a company has refused to show.

 

Nothing wrong with that. But there's a difference between what you're suggesting and what's happening on here. It's overkill.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Cheebee said:
betacon said:
Cheebee said:

What is it with all the WiiU specs threads and PS3 fans coming in and flooding the threads with posts downplaying WiiU. Can't they go play their PS3s or post in some God of War of Last of Us-thread or something..? :s
Everybody and their grandma knows by now that you guys don't like WiiU and will probably never get one. We don't care. Get over it. -Nobody- is saying WiiU is an insane powerhouse, or that PS4/X720 won't be more powerful. Obviously. Get over yourselves. PS4/X720 will be -severely- underpowered compared to PCs as well.

Gosh, I don't see any PC fans going around flooding PS360 threads with countless posts of how sad those consoles' specs are, or having sigs touting the inferiority of said consoles compared to their obviously superior PCs.

  Bit sensitive, this if a internet forum for gaming discussion I fail to see what’s wrong with speculating the spec of a system a company has refused to show.

I think he's referring to the specific types of posters who get happier the weaker they can say the WiiU is and automatically gravitate towards the worst possible scenario.