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Forums - Nintendo Discussion - Nintendo and 3rd Party Development: Solving the Problem

ITT: we discuss how third parties are followers and not leaders.

Which explains the entire problem in a nutshell. There's not an ounce of initiative outside the big 3.



Monster Hunter: pissing me off since 2010.

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badgenome said:

The biggest problem is that like games attract like games, and third parties follow the lead of the first party. The best illustration of this is probably that when Nintendo kicked off the Wii with a minigame collection as its killer app, everyone else followed with their own minigame collections and continued to do so right on through the rest of the Wii's life. Ditto with their lifestyle type software: Wii Fit, Wii Music, Brain Training, and so on. These efforts begat games like EA Active and Just Dance. There were efforts by third parties like Sega to "fill the void" for more typical (read: violent) games on the Wii, but these ended in failure mostly because that void never existed. The audience that Nintendo had established simply didn't want these types of games.

If Nintendo wants to compete for the non-Nintendo fan "core" (or whatever you prefer to call it), they will have to make games themselves that appeal to those gamers. A "Bayonetta 2 GET!" here and there would be nice but won't really cut it, it has to be a sustained effort.

I think "like games attract like games" is a good way to put it, and the core of my argument.  It's up to Nintendo to establish an environment that attracts a particular audience.  We'll have to wait and see if what Nintendo is doing now is just a token effort.



cbarroso09 said:

doesn't matter what Nintendo does, devs will always find an excuse to not port their games to a Nintendo console. It does not matter how powerful the system is, it does not matter the online connectivity, it does not matter the installed base, it does not matter if Nintendo help to port their games to the system for a better transition to develop the next games that can be available for the platform. When I don't want to do something, I just give excuses and excuses to avoid it. For whatever reason, they just don't want to.

example, the problems with the N64 (too much power) were solved with the Gamecube, the problems with the Gamecube (small install base) were solved with the Wii, the problems with the Wii (HD and onlice connectivity) are being solved by the Wii U = still no definitive third party support.


i agree, look at Ubisoft and AC3DS they cancelled this game with some horrible excuses, although the userbase of 3DS after few months was comparable to Vita userbase after nearly 9 months, so whatever they (Nintendo) do the 3rd parties always find their way why not support them



NintendoPie said:
pokoko said:

You think there is no potential for resolution regardless?  That Nintendo shouldn't even try to attract other types of gamers?  I'm a Zelda fan, and I think it's one of the few Nintendo IPs that appeal to a wide range of tastes, but it's not enough on its own.  Also, the vibe that came from Skyward Sword was probably a step back on that front.  Metroid is niche, but it could, and probably should, be bigger.

I still think Nintendo should create a publishing arm just for new genres, which they can keep separate from the Nintendo brand.  They could populate it with acquired studios or build some from the ground up.  There is plenty of talent out there.

I don't think Nintendo's strategy is to just come up with new IP's and see how they do out in the wild. Nintendo probably feel that they have to uphold their standards with their current games, and that takes presidence over new IP's. Though, Miyamoto, Retro, and Monolith all want to create new IP's, so, you will most likely see something that'll make you at least happy on that front.

What Nintendo needs to do is push some of their current IP's (AKA Metroid) as a more Flagship title. 

That would require full reboots for most of those IP's, certainly for Metroid.



In the wilderness we go alone with our new knowledge and strength.

Mr Khan said:
ITT: we discuss how third parties are followers and not leaders.

Which explains the entire problem in a nutshell. There's not an ounce of initiative outside the big 3.


i would say that the only company other than the big 3 that has initiative is rockstar. they do have their style but they do try to push boundries, and successfully do a lot of times



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Mr Khan said:
ITT: we discuss how third parties are followers and not leaders.

Which explains the entire problem in a nutshell. There's not an ounce of initiative outside the big 3.

I don't think that's true. It's just that if you're going to make a game, you naturally have to consider how much appeal it will have on a particular platform. Rather than assuming that millions and millions of Wii owners are starved for bloody, M-rated fare, the smart publisher or developer would put such a game on the platforms where those types of games regularly sell millions of copies.

Similarly, you don't go all out on uDraw for PS360 or you end up like THQ.



Stefan.De.Machtige said:

That would require full reboots for most of those IP's, certainly for Metroid.

I don't know if a reboot would be required.

All that they would need to do is push the game marketing wise, show the public that this is a game they must have. That's what I was talking about.



Look at the Rayman situation..A game that was developed especially for Nintendo's new hardware, utilizing all the unique gampad features, and what happens? A complete game is suddenly held back several months so it can ported to Microsoft and Sony platforms thus denying WiiU owners the chance to play the game now.

And this is a 3rd party dev Nintendo is supposed to have a decent relationship with, Nintendo have no hope when it comes to 3rd parties sadly.



Mr Khan said:
ITT: we discuss how third parties are followers and not leaders.

Which explains the entire problem in a nutshell. There's not an ounce of initiative outside the big 3.

It's true but it also doesn't really matter.  In business, you get nowhere by yelling out, "it's not fair!"  Both Microsoft and Sony have done the work to attract certain target demographics.  If Nintendo wants a piece of that pie, as they've stated, then they're going to have to do some work, too.



Well i generally agree. It is well thought out and as you can see the conspiracy theories are already in the comments. What i have come to realize is that Nintendo only gamers want third party games but their taste over the years have changed and are met my Nintendo games.

Always saying things like COD is not for us or Red Dead Redemption would not be able to compete with Nintendo games (I know different genre). There are also some fundamentalist and yes they exist in droves in gaming world. These are people who don't want any third party games. You can find some or at least one in these comments.

Another thing i've noticed is that Nintendo loves to keep their customers waiting. They have been asking F Zero for long time. Nothing there. Pikmin was suppose to come on Wii but the entire generation just skipped by. No complaining there from Nintendo fans as they'll buy the next iteration of their console and game. This happens for other publishers too but you can see how negative the outlook is for FF13 versus and The last guardian compared to Pikmin 3.

Nintedo does their own bizzare solutions to accepted gaming conventions. The friend codes were one example. The games you buy on virtual console not being tied to your account but rather the hardware is another. It might work for some but why is there no option for the other.

Another thing is that they really didn't support their best selling home console after its 3rd or i guess 4th year. You have 100 million people who have the console and are ready to buy your games but you got nothing. You push out your mario karts, 2d/3d marios, kirby, a metroid and some others. All great games but what was there in the end. A zelda game long in the making and 2-3 JRPG's customers had to sign petitions to get. That is just horrible.

This not supporting the console with games is why i switched from xbox 1 to PS3. They pushed out Halo 2 (In Wii's case Skyward Sword) and called it a day. In this case though they have close to 4 times the install base to cater to compared to original xbox.

Point is you really got to like Nintendo games or in some cases Nintendo games only to go for their home console as your solo entertainment gaming device. They do take one step forward but two steps back. I really want to support them and i do as they hold a special place in our gaming hearts. They just don't always make it easy though.