Forums - Nintendo Discussion - Wii U GPU Die Image! Chipworks is AWESOME!

Jim Morrison from Chipworks (the amazing peeps that gave us the GPU die image and will soon be posting the CPU as well) has stated some details.


1. This GPU is custom.
2. If it was based on ATI/AMD or a Radeon-like design, the chip would carry die marks to reflect that. Everybody has to recognize the licensing. It has none. Only Renesas name which is a former unit of NEC.
3. This chip is fabricated in a 40 nm advanced CMOS process at TSMC and is not low tech
4. For reference sake, the Apple A6 is fabricated in a 32 nm CMOS process and is also designed from scratch. It’s manufacturing costs, in volumes of 100k or more, about $26 - $30 a pop. Over 16 months degrade to about $15 each
a. Wii U only represents like 30M units per annum vs iPhone which is more like 100M units per annum. Put things in perspective.
5. This Wii U GPU costs more than that by about $20-$40 bucks each making it a very expensive piece of kit. Combine that with the IBM CPU and the Flash chip all on the same package and this whole thing is closer to $100 a piece when you add it all up
6. The Wii U main processor package is a very impressive piece of hardware when its said and done.

Trust me on this. It may not have water cooling and heat sinks the size of a brownie, but its one slick piece of silicon. eDRAM is not cheap to make. That is why not everybody does it. Cause its so dam expensive



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_crazy_man_ said:

Jim Morrison from Chipworks (the amazing peeps that gave us the GPU die image and will soon be posting the CPU as well) has stated some details.


1. This GPU is custom.
2. If it was based on ATI/AMD or a Radeon-like design, the chip would carry die marks to reflect that. Everybody has to recognize the licensing. It has none. Only Renesas name which is a former unit of NEC.
3. This chip is fabricated in a 40 nm advanced CMOS process at TSMC and is not low tech
4. For reference sake, the Apple A6 is fabricated in a 32 nm CMOS process and is also designed from scratch. It’s manufacturing costs, in volumes of 100k or more, about $26 - $30 a pop. Over 16 months degrade to about $15 each
a. Wii U only represents like 30M units per annum vs iPhone which is more like 100M units per annum. Put things in perspective.
5. This Wii U GPU costs more than that by about $20-$40 bucks each making it a very expensive piece of kit. Combine that with the IBM CPU and the Flash chip all on the same package and this whole thing is closer to $100 a piece when you add it all up
6. The Wii U main processor package is a very impressive piece of hardware when its said and done.

Trust me on this. It may not have water cooling and heat sinks the size of a brownie, but its one slick piece of silicon. eDRAM is not cheap to make. That is why not everybody does it. Cause its so dam expensive

I remember when I said no GPU chip will cost more than $70 even the expensive one in 28nm... now the guys here have a reference for how much a chip costs... and that chip is a 40nm with 32MB eDRAM (expensive)... a chip in 28nm will cost less than that.



Yea, Wii U is a turd. Just like Wii. No-one should buy this crappy console and nintendo should be out of business for their stupidity. :D

This post has been moderated by axumblade and smeags <3.



_crazy_man_ said:

Jim Morrison from Chipworks (the amazing peeps that gave us the GPU die image and will soon be posting the CPU as well) has stated some details.


1. This GPU is custom.
2. If it was based on ATI/AMD or a Radeon-like design, the chip would carry die marks to reflect that. Everybody has to recognize the licensing. It has none. Only Renesas name which is a former unit of NEC.
3. This chip is fabricated in a 40 nm advanced CMOS process at TSMC and is not low tech
4. For reference sake, the Apple A6 is fabricated in a 32 nm CMOS process and is also designed from scratch. It’s manufacturing costs, in volumes of 100k or more, about $26 - $30 a pop. Over 16 months degrade to about $15 each
a. Wii U only represents like 30M units per annum vs iPhone which is more like 100M units per annum. Put things in perspective.
5. This Wii U GPU costs more than that by about $20-$40 bucks each making it a very expensive piece of kit. Combine that with the IBM CPU and the Flash chip all on the same package and this whole thing is closer to $100 a piece when you add it all up
6. The Wii U main processor package is a very impressive piece of hardware when its said and done.

Trust me on this. It may not have water cooling and heat sinks the size of a brownie, but its one slick piece of silicon. eDRAM is not cheap to make. That is why not everybody does it. Cause its so dam expensive


So in other words it's not a custom GPU of some sort it's a brand new ground up one? That would explain why no one has ever seen a design like it.



Effectively Chipworks Jim is saying that people calculating the juice in the WiiU chip by comparing it to other chips don't know what they're talking about, which should be obvious by all the conflicting expert breakdowns we have seen at this point. No one even knows what part of the pasty brown map is what component of the chip, despite all the nice colored boxes drawn on it. Jimmy chip seems to think it's a pretty nice GPU.



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TheLastStarFighter said:
Effectively Chipworks Jim is saying that people calculating the juice in the WiiU chip by comparing it to other chips don't know what they're talking about, which should be obvious by all the conflicting expert breakdowns we have seen at this point. No one even knows what part of the pasty brown map is what component of the chip, despite all the nice colored boxes drawn on it. Jimmy chip seems to think it's a pretty nice GPU.

Chipworks didn't say that lol.



2. If it was based on ATI/AMD or a Radeon-like design, the chip would carry die marks to reflect that. Everybody has to recognize the licensing. It has none. Only Renesas name which is a former unit of NEC.

-Jim



yup what jim meant was nintendo made a impressive piece of technology to get so much power from such a small chip.



JWeinCom said:
Light said:
Can someone please summarise this thread for me, im so confused lool :|

The Wii U has a lower clock count than the PS3 and X-Box 360, which means that it is worse at telling time.  This will be very detrimental for games like Animal Crossing.  Developers are having a hard time getting the timing of events in their game right because the Wii U's clocks are horribly slow.  Other developers say that these developers are just having a hard time reading clocks, and perhaps should reeducated themselelves on clock reading.  It's unclear whether the Wii U's clocks are digital or analog.

However, the Wii U has 2 Giga bites of rams.  That means the Wii U could produce up to 2 gillion rams at any given moment.  Now, you don't have to be a genius to know that THAT'S A LOT OF FREAKING RAMS.  It's unclear how many other animals the Wii U will support, but I've done some research.  While Rams vary in size and weight, the average ram is about 150 lbs.  A draft horse weighs about 1500 lbs.  So, the Wii U would only be able to display about 1/10 the amount of horses as rams.  So, that should be onliy about 200 billion horses.  Still a respectable amount of horses if you ask me.  By comparison, the X-Box 720 is expected to be able to display about 7.2 gillion lions. 

The Wii U has 480 pairs of shades.  This means that the Wii U will perform well, even in an incredibly well lit room.  In contrast, the X-Box 360 only has 48 shades, so you should probably only use your X-Box 360 in a dimly lit room.  Otherwise, the bright light could irritate your X-Box 360 and it could get the red eye of death.  And that's no good.

so much gold in this post lol



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

TheLastStarFighter said:
2. If it was based on ATI/AMD or a Radeon-like design, the chip would carry die marks to reflect that. Everybody has to recognize the licensing. It has none. Only Renesas name which is a former unit of NEC.

-Jim

Like I said that not the same you said in your previous comment... you can look for similar units in the GPU... and there is a lot... just the different part is unknown.

Jim just said this AMD chips not used the stardard Radeon layout... that's what eveybody known in the first place when the picture was released... the only intersting part in the Jim comment is the cost of the chip... everything else was alreasy knewn.

Anyway you have to understand bette what Jim said: http://beyond3d.com/showpost.php?p=1702872&postcount=4494