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Forums - Microsoft - VGLeaks: Durango GPU detailed

NiKKoM said:
JoeTheBro said:


wut?



LOL. Well done.



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

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Mazty said:
dahuman said:
Mazty said:

Yeah that's what I was thinking. Should be interesting to see what the exclusives look like.

If they target 720p then we should have some very nice looking games.

Possibly. The only problem with that is considering the average TV size is now 32"+ with a lot being 37"+ 720p may look just a little blurry/not sharp enough. Plus the AA needed at 720p seems to offset the higher resolutions which can skimp on AA due to the finer detail. 

http://www.displaysearchblog.com/2012/10/average-size-of-lcd-tv-panels-increases-by-2-inches-in-12-months/

Do you recon tessellation will become more mainstream with these GPUs?


a lot of people have a misconception about tessellation, while you can create cool effects with it if used right, or it can make objects seem more detailed up close, it actually slows games down quiet a lot if you are going for higher fieldility, a good idea to use it for in consoles would be more in the lines of saving devs costs by doing less work using tessellation as a base tech since the core concept behind console gaming is always "optimization" and not "raw power."



ethomaz said:

Mazty said:

I don't think you realise that all those cards are considerably more powerful than the GPU's found in the consoles, not to mention the CPU in the benchmark rig is also a lot more powerful.

The PS3 uses a little better than HD 7850 + "Special Sauce"... 720 a GPU + "Special Sauce" = PS4 performance.

A HD 7850 + "Special Sauce" + Console Optmizations can run Battlefield in 1080p + 60fps in a console.

In fact when you put a HD 7850 in a console that GPU can reach HD 7970 performance or even better.

 Is the 7850 confirmed? I may be a bit out of touch but I remember them talking about the 7670. 

HD7970 performance? No chance - the 7970 produces 3.8 TFlops. Durango only manages 1.2.



Mazty said:

Is the 7850 confirmed? I may be a bit out of touch but I remember them talking about the 7670. 

HD7970 performance? No chance - the 7970 produces 3.8 TFlops. Durango only manages 1.2.

That's the point... all rumors are saying the nextbox "special sauce" make the console runs like a 2TFLOPS hardware with just only 1.2TFLOPS.

The PS4 will use a GCN with 18CUs...  1,152 Shaders units... 800Mhz = 1.84TFLOPS.



Turkish said:
Sal.Paradise said:

from gaf:

Durango: 12CU@800MHz (1.23 TFLOPS), 16 ROP (12.8 GP/s)
HD 7770: 10CU@1000MHz (1.28 TFLOPS), 16 ROP (16 GP/s)
HD 7850: 16CU@860MHz (1.76 TFLOPS), 32 ROP (27.5 GP/s)
Orbis: 18CU@800MHz (1.84 TFLOPS), 32 ROP (25.6 GP/s)

So: Durango < HD 7770 << HD 7850 < Orbis


I wonder what the graphical differences will be between the 2 next gen systems.

While ignoring the Wii U as a next gen system you have forgot that the most entertaining part will be seeing how next gen games will look on the Wii U.



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ethomaz said:

Mazty said:

Is the 7850 confirmed? I may be a bit out of touch but I remember them talking about the 7670. 

HD7970 performance? No chance - the 7970 produces 3.8 TFlops. Durango only manages 1.2.

That's the point... all rumors are saying the nextbox "special sauce" make the console runs like a 2TFLOPS hardware with just only 1.2TFLOPS.

The PS4 will use a GCN with 18CUs...  1,152 Shaders units... 800Mhz = 1.84TFLOPS.

You're still 2 TFlops short of a HD7970...



F*ck these speculations... We want to see games !