DanneSandin said:
IIIIITHE1IIIII said:
The sad thing is though that one reason that older titles like Banjo-Kazooie was so great was because there was only a few dozen people developing them. The close relations between everyone involved made development much more smooth than what we have today where it takes hundreds of people to develop a single title.
But yeah, hopefully they will be able to maintain high quality despite current difficulties.
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Looking at Mario Galaxy and Skyward Sword I think it's quite evident that Nintendo can maintain HIGH quality even with bigger teams. What hinders them from expanding is the fact that Nintendo don't hire as many new talents as they could, because they wanna make sure that everyone they hire will meet their expectations...
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They had plenty of time to develop Skyward Sword though, and the Wii didn't require much greater teams than the Gamecube since it was basically the same technology.
The Wii's automatic sales generated by the then revolutionary motion controls gave them a lot of time and money. This time around they need to actively fight for it and will think twice before taking risks. That is the reason for my fear.