Otakumegane said: It was just undershipped, NoA underestimated demand like they always do for games other than Zelda and Mario. There weren't many made so if you have one consider yourself in luck. |
If it was just undershipped, they could have produced more copies and sold out.
Gamerace said: I saw copies of MP Trilogy on store shelves for months after it's limited production ended. I don't think it was undershipped. I think it's just no longer available at stores and people who bought it won't part with it - unless it's to make a nice profit. |
Metroid Prime Trilogy was produced as a "limited run." Nintendo purposely produced less copies then it thought it could sell in order to give Wii a rare collectors item. This same thing happened with The Legend of Zelda: Collectors Edition.
As for XenoBlade Chronicles, I think Nintendo wanted to do the same. I mean discontinue it only after having it on sale for months? It's easy to produce more copies. However I know Reggie has had a thing against the Project Rainfall games from the start, and isn't a fan of localizing anything without a brand name. XenoBlade only appeals to the core audience, and by making the game hard to come across, it makes many of us regret not buying the game day 1.
I bought 2 copies new on day one. Going to keep an EB Games - XenoBlade Store Locator tab opened on my phone. I've seen a game pop up about once a week somewhere within a 100km radius. While 100km is far, I'd gladly drive 10km to purchase this game for $45. Even if I went straight home and sold it, I could make a $20 profit immediatly, but I'll hold onto my copies and hope this turns into an Earthbound.