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Forums - Gaming - Toms Hardware list of 21 failed consoles includes PS Vita

Mr Khan said:
disolitude said:
Oh for christ's sake people...I edited the title for the sake of confusion and bad Rush Hour jokes to stop.

Any Rush Hour joke is a good Rush Hour joke.

Well there is one in this thread...doesn't make much sense, but it's there. See if you can find it. 



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disolitude said:
Mr Khan said:
disolitude said:
Oh for christ's sake people...I edited the title for the sake of confusion and bad Rush Hour jokes to stop.

Any Rush Hour joke is a good Rush Hour joke.

Well there is one in this thread...doesn't make much sense, but it's there. See if you can find it. 

Sal.Paradise's "Chelsea Clinton" reference.

I didn't quite get it either, but it still made me laugh.



Monster Hunter: pissing me off since 2010.

Mr Khan said:
disolitude said:
Mr Khan said:
disolitude said:
Oh for christ's sake people...I edited the title for the sake of confusion and bad Rush Hour jokes to stop.

Any Rush Hour joke is a good Rush Hour joke.

Well there is one in this thread...doesn't make much sense, but it's there. See if you can find it. 

Sal.Paradise's "Chelsea Clinton" reference.

I didn't quite get it either, but it still made me laugh.

Maybe he is intelligently tying the joke with the fact it will cost less to rescue kidnapped Chelsea Clinton than get PSVita back on track?

If sonny keeps struggling with this for a year and decide to cut their losses, hopefully they make it open source. Companies tend to admit defeat when they make things open source, but it's only then that devices get interesting. I'd love to see MAME and Quake III Arena ports and Windows 95 running on it. :)



The handheld gaming market is just shifting at the moment, i admit Vita is failing already (hopefully it will change, but it's already 11 months out), but how long should a turn around take if it does happen. I just wonder happened to Sony they used to so great. But anyway i think the whole traditional handheld console market is slowly disappearing too, and being replaced by phones and tablets, especially for systems like Nvidia's Project shield alongslide the usual iPad



Xbox Series, PS5 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch 2 will outsell the PS5 by 2030

4 GB to 32 GB <--- this is the only fail.
I have a 32 GB (imported, since I live in Europe, where it doesn't even exist) and it's full, even if I deleted every pic/song/movie/Vita demo and a few games.
Give me a 128 GB memory card, Sony.



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Mr Khan said:
GameAnalyser said:
Will there be a modified version ever? Anything at least that Sony can come up with to keep PSP from outselling it in Japan? I believe it can still recoup if Japan is won.

The simplest thing would be for Sony to provide financial incentives for all the Japanese third parties still making games for PSP to just up-port them to Vita. Not necessarily to add any Vita-specific features or anything, just re-code and slap it in a Vita cartridge.

That makes sense and from this point onwards, Sony should  take the extreme measure to keep PSP from outselling it. Moreover being backwards compatible only to limited PSP digital releases available on PS store may continue to be a major setback. The PSP games being upscaled on the Vita's display can find the attention of some gamers. So more PSP digital releases(at this point adding a UMD drive is non-viable), more 3rd party PSP devs shifting focus onto PSVita and exclusives backed by Sony's incentives are integral for the come-back.



the2real4mafol said:
The handheld gaming market is just shifting at the moment, i admit Vita is failing already (hopefully it will change, but it's already 11 months out), but how long should a turn around take if it does happen. I just wonder happened to Sony they used to so great. But anyway i think the whole traditional handheld console market is slowly disappearing too, and being replaced by phones and tablets, especially for systems like Nvidia's Project shield alongslide the usual iPad


A combination of the competition being backed into a corner and coming out fighting and Sony happening to themselves that's what.



MattyPeq said:

4 GB to 32 GB <--- this is the only fail.
I have a 32 GB (imported, since I live in Europe, where it doesn't even exist) and it's full, even if I deleted every pic/song/movie/Vita demo and a few games.
Give me a 128 GB memory card, Sony.


Where do you live?  We have 32GB cards in the UK, can you not just order one from a UK site (I know amazon.co.uk do deliveries to mainland Europe).

I agree with the rest of your post though.  It's still too small, even though it's the biggest memory card.



GameAnalyser said:
Mr Khan said:
GameAnalyser said:
Will there be a modified version ever? Anything at least that Sony can come up with to keep PSP from outselling it in Japan? I believe it can still recoup if Japan is won.

The simplest thing would be for Sony to provide financial incentives for all the Japanese third parties still making games for PSP to just up-port them to Vita. Not necessarily to add any Vita-specific features or anything, just re-code and slap it in a Vita cartridge.

That makes sense and from this point onwards, Sony should  take the extreme measure to keep PSP from outselling it. Moreover being backwards compatible only to limited PSP digital releases available on PS store may continue to be a major setback. The PSP games being upscaled on the Vita's display can find the attention of some gamers. So more PSP digital releases(at this point adding a UMD drive is non-viable), more 3rd party PSP devs shifting focus onto PSVita and exclusives backed by Sony's incentives are integral for the come-back.

Adding it to Vita would be not viable, but how about making an optional external UMD drive that gamers could use to load their PSP UMDs on their PSV's memory cards?
This way PSV could have access to the whole PSP library, but without affecting its battery life, all the process could be done at home, or on the go, but without using PSV's batteries to run the UMD drive, and after loading the games the user wouldn't be forced to keep the drive linked to the portable.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Alby_da_Wolf said:

Adding it to Vita would be not viable, but how about making an optional external UMD drive that gamers could use to load their PSP UMDs on their PSV's memory cards?
This way PSV could have access to the whole PSP library, but without affecting its battery life, all the process could be done at home, or on the go, but without using PSV's batteries to run the UMD drive, and after loading the games the user wouldn't be forced to keep the drive linked to the portable.


I feel like UMD is a media format Sony wish to forget at this point.  However, an optional UMD-drive attachment for Vita, released at a reasonable price, would do absolute wonders in Japan in my opinion.  Would let them all keep their games collections, plus buy all the new releases, while having a future-proof console and being able to buy the PSV-only games that are on offer (slim pickings in Japan, but they are there).

I don't know if it's actually possible to make an attachment, but I don't see why it shouldn't be.  Would make the console really clunky, but it'll tide some people over until they can figure out a better solution.