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Forums - Nintendo - 'Crysis 3' not coming to Wii U due to lack of "business drive"

This is not a late port rather a release timing with the 360/PS3 versions one would assume?
If so, that's a bad business move not to put it on the Wii U.

*HOWEVER* if they were talking 6+ months down the road when It's already out on the 360/PS3? Understandable.



It's just that simple.

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mrstickball said:
Cobretti2 said:
mrstickball said:
Given Black Ops 2 sales, it probably couldn't be justified from a revenue perspective.


So many people have said this in countless threads.

Rather then make a generic statement how about you say what your expectations are for a console that just launched with a user base of what about 1.5million (Japan excluded as they don't buy COD anyway)?

Factor in that it is also a late port and most would already own the game on PS3/360. So to me 160K sold to 1.5million WiiU owners is a approx 10% tie ratio.

Now tell me this when the PS4 and nextbox launches at the same time the next COD is due out, shoudl Activision not support the system as there is "not enough users" from a revenue perspective.

Call of Duty 2 sold almost twice as many units first week on the X360 as Black Ops 2 has in ~2 months on the WiiU. Add in the fact that DLC will likely arrive to a very lukewarm reception on the platform (for lack of significant HDD space), and its not a very rosy picture.

You can make all of the excuses you like for the WiiU, but when your top selling 3rd party game has sold 350,000 units in 2 months, with those following at 160k among three titles, you aren't making a very good case for publishers to latch on to your platform with core titles. Especially when the console is (allegedly) not meeting sales expectations.

 

Again ignore my comments about it being a late port.

Now lets look at the 360 launch games

 

Xbox 360

U.S. launch: November 22, 2005

It is easy to see why COD sold so well considering what the other titles were.
Now WiiU has a Nintendo game (mario at that). So does it not make sense that people would buy this first (after all it is a Nintendo console) then COD later (assuming they don't already own it on PS3/360)?


 

 

noname2200 said:
Aielyn said:

so.

The only part of Activision that truly cared about the Wii was Treyarch (and maybe, MAYBE, Vicarious Visions)

Why the qualifier re: VV?

Because they haven't been consistent enough to make the call, and most of their Wii games were cases where they were the secondary developer assigned the Wii version. Oh, and because Vicarious Visions are primarily a handheld game developer - they specialised in GBA in Gen 6, and in DS in Gen 7.

Treyarch made it a point to make every one of their games for the Wii (Wii U in the case of BO2) as well as the 360 and PS3, despite Activision clearly not giving two hoots about it, and even made it a point to port over the games by Infinity Ward - in other words, Treyarch released more games for the Wii than they did for PS3 or 360. And it was all done in-studio - they didn't hand it to some secondary studio at any point.



Cobretti2 said:
mrstickball said:
Cobretti2 said:
mrstickball said:
Given Black Ops 2 sales, it probably couldn't be justified from a revenue perspective.


So many people have said this in countless threads.

Rather then make a generic statement how about you say what your expectations are for a console that just launched with a user base of what about 1.5million (Japan excluded as they don't buy COD anyway)?

Factor in that it is also a late port and most would already own the game on PS3/360. So to me 160K sold to 1.5million WiiU owners is a approx 10% tie ratio.

Now tell me this when the PS4 and nextbox launches at the same time the next COD is due out, shoudl Activision not support the system as there is "not enough users" from a revenue perspective.

Call of Duty 2 sold almost twice as many units first week on the X360 as Black Ops 2 has in ~2 months on the WiiU. Add in the fact that DLC will likely arrive to a very lukewarm reception on the platform (for lack of significant HDD space), and its not a very rosy picture.

You can make all of the excuses you like for the WiiU, but when your top selling 3rd party game has sold 350,000 units in 2 months, with those following at 160k among three titles, you aren't making a very good case for publishers to latch on to your platform with core titles. Especially when the console is (allegedly) not meeting sales expectations.

 

Again ignore my comments about it being a late port.

Now lets look at the 360 launch games

 

 

Xbox 360

U.S. launch: November 22, 2005

It is easy to see why COD sold so well considering what the other titles were.
Now WiiU has a Nintendo game (mario at that). So does it not make sense that people would buy this first (after all it is a Nintendo console) then COD later (assuming they don't already own it on PS3/360)?

 


Using the "They will buy Mario first!" logic, then you're simply proving why publishers shouldn't want to release their games on the WiiU. If they're competing for scraps against a game that attaches to ~50% of all consoles, why bother?



Back from the dead, I'm afraid.

EA's only good game was Dead Space, and they are trying to kill it, so we are not really losing anything TBH.



Menx64

3DS code: 1289-8222-7215

NNid: Menx064

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Mr Khan said:

Now we're back to an argument that i thought was put to bed over the course of the last generation. Third party games don't sell on Nintendo consoles not because the audience isn't there, but because third parties assume Nintendo gamers need to be treated with kid gloves or that third parties just don't make good games for Nintendo consoles. When third parties really try, they get results. The issue is that they usually don't really try. And then justify their lack of trying by throwing up their hands, saying "the market isn't there," and leaving a hell of a lot of money on the table while they shut down developers left and right.


I would just like to comment that I saw a youtube video explaining some of Nintendo's history, and I think it is possible that third party developers don't like Nintendo very much because of the abusive relationship history Nintendo has with 3rd party developers.  I can't say for sure if this is the reason, but I feel like it is a very likely scenario. 



mrstickball said:


Using the "They will buy Mario first!" logic, then you're simply proving why publishers shouldn't want to release their games on the WiiU. If they're competing for scraps against a game that attaches to ~50% of all consoles, why bother?


Ok answer me this, if Halo 3 launched with the 360 would COD 2 have sold so well during launch?

1st party exclusives are the big driver why people pick a certain console. IF that offering happens to be there at launch against a third part game it is a no brainer what the majority will buy irrespective of what system it is.



 

 

Who cares? If you want to play it, play it on the PS360PC. The last thing the Wii U needs is more ports. EA doesn't make anything good anyway.




Mensrea said:
EA doesn't make anything good anyway.

EA doesn't make Crysis, either. They're just the publisher.



Publish was what I meant to say.