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Forums - Nintendo - 'Crysis 3' not coming to Wii U due to lack of "business drive"

KungKras said:
Mazty said:
KungKras said:
Mazty said:
KungKras said:
Mazty said:
 


*facepalm*
Apple is the MAIN COMPETITOR TO SAMSUNG. Being able to screw your competition out of $1,000,000,000 seems a worthwhile move. Companies don't get moody - they are not humans. Why on earth are people humanising companies?

Well, because, the people who control those companies can be both moody and irrational.

Companies are not ran by one person. Companies also have stockholders to think about. Stop humanising companies; it's rediculous. 

*ridiculous

That's why EA has to be dishonest to their stock holders. This has been observed, you can't deny it. The 3DS version of madden was insanely gimped, and guess what happened after that? Due to its low sales, EA never made another for 3DS. Same with Dead Space Extraction, they gimped it, and then used it as an excuse to not make core games for Wii. 

Also, if companies were so controlled by their investors and stock holders, Nintendo would make iPhone games by now.

What do you mean by "they gimped it"?

*facepalm*
Companies aren't controlled by investors; the board of directors have to appease the stockholders. Also making games for the iphone would not be as profitable as making a console as you can charge much more for the games, whilst getting a profit from the console itself. 

If it's not as profitable, then why are investors and stockholders constantly demanding Nintendo make games for iOS then?

Stockholders do not have absolute power over a company, period. Ad even if they did, there is nothing preventing the board of directors from being dishonest to them.

Links?
I never claimed stockholder have absolute power. The board of directors will do what is most profitable. Clearly porting Crysis 3 will not be profitable and any other reasoning is just humanising a company. 



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Mr Khan said:

It's a worthwhile investment because, like any group of people, you have to get 'em while they're young. If EA wants people buying core EA games on Wii U, they'll get them out here now, close to launch date and with all features (none of this no DLC crap like with Mass Effect 3), to show the audience they're being serious. Ports don't cost much, so while early investments are unlikely to make them much money, they're unlikely to lose much if any money in the short term, and have an audience in the long term. Otherwise they'll have to work with only two platforms, and their inconsistent financials from this generation should tell them that the successors of PS360 won't be enough to get them consistently good results

Secondly Kyliedog's being very disingenuous by citing Blops numbers as a snapshot. Legs have given every Wii CoD respectable numbers in the long run, and so is it likely to be with Blops II. Hence, logical cherry-picking.

Meanwhile, KungKras has cited two major incidents of EA being immature babies in the past (Trip Hawkins throwing a literal hissy fit over having to support the NES and EA's "total sports exclusivity or fuck you" ultimatum to Sega for Dreamcast). Granted, that is the past, and corporate structure might change in time, but precedent is in favor of EA just being a bunch of babies over this, and using logical cherry-picking of their own to justify their own immaturity.

If Nintendo isn't serious about creating a shooter base on their console it isn't EA's job to do it. Sony and MS both cater to those demographics and because of that these types of games thrive. So if the game will do more than fine on just those (2), why lose money to *try* and create that audience on the WiiU?

Want more of those games on WiiU? Tell Nintendo to start catering to that audience as well.

 

It isn't EAs job to lose money to create something Nintendo should be also trying to do themselves. Nobody owes Nintendo anything.

 

Also, Kyliedog isn't cherry picking because there is nothing right now to prove that these games will have legs on the WiiU. He is seeing the same thing the guys at EA are and that is that if CoD finishes a holiday season with 160k, what is Crysis3 going to do releasing in February?

The answer is that it will be a bad use of company resources. Better to wait for the userbase to grow and a shooter base to get large enough to support a game like Crysis, which doesn't sell 10M per console like a CoD.



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killerzX said:
Mr Khan said:
mai said:

Could anybody translate "lack of business drive" from business English to regular English?

EA's still sad and butthurt that Nintendo didn't pay them to use Origin as the basis for Wii U's online.


or they dont think they will make money on doing a port of Crysis to WiiU, and Nintendo didnt give them any financial incentive to port it.

nintendo fans can be a strange group, they think game companies have it in for nintendo. no they simply dont think they will make money with them.

its like every time, a company comes around and says we wont be making our game for nintendo, you guys say "good, i wouldnt buy your games anyway, i hate your company". thats exactly it, you guys a the nintendo fanbase/userbase, and are admitting you dont buy those types of games, they dont interest you.

the market just isnt there.

Now we're back to an argument that i thought was put to bed over the course of the last generation. Third party games don't sell on Nintendo consoles not because the audience isn't there, but because third parties assume Nintendo gamers need to be treated with kid gloves or that third parties just don't make good games for Nintendo consoles. When third parties really try, they get results. The issue is that they usually don't really try. And then justify their lack of trying by throwing up their hands, saying "the market isn't there," and leaving a hell of a lot of money on the table while they shut down developers left and right.

Nobody should be expected to buy anything just to earn third party support. As i said earlier in the thread, i bought Ninja Gaiden 3 and Batman Arkham City, because Team Ninja listened to gamers and addressed the flaws of NG3 for the Wii U's RE edition, and because Arkham City is just a good game, put on the Wii U with no obtrusive gimmicks (combat mode just helps you disable bad guys quicker). I will buy Monster Hunter Tri U because that will be a good game, well worth the investment.

Am i going to buy all the games that i complain aren't coming to Wii U? No. Are PS360 gamers expected to buy *every* game that's worth playing? No. We buy the games we want to play, and to speak otherwise is to promote a double standard.

Are we bitter? Hell yes, and with good reason.



Monster Hunter: pissing me off since 2010.

radishhead said:
Mazty said:
KHlover said:
EA is still mad at Nintendo? Way to go -_-


lolwut

Companies aren't people; they don't get "mad" at one another. One thing drives companies - money. Simply put, there are not enough users of the Wii U to warrant making a port. 

Did you watch Nintendo's last E3? Something happened soon after that conference to make EA really dislike Nintendo. I imagine it's something to do with the online service

what happened after E3? do you know? or saying that something might have happened?



Euphoria14 said:
Mr Khan said:

It's a worthwhile investment because, like any group of people, you have to get 'em while they're young. If EA wants people buying core EA games on Wii U, they'll get them out here now, close to launch date and with all features (none of this no DLC crap like with Mass Effect 3), to show the audience they're being serious. Ports don't cost much, so while early investments are unlikely to make them much money, they're unlikely to lose much if any money in the short term, and have an audience in the long term. Otherwise they'll have to work with only two platforms, and their inconsistent financials from this generation should tell them that the successors of PS360 won't be enough to get them consistently good results

Secondly Kyliedog's being very disingenuous by citing Blops numbers as a snapshot. Legs have given every Wii CoD respectable numbers in the long run, and so is it likely to be with Blops II. Hence, logical cherry-picking.

Meanwhile, KungKras has cited two major incidents of EA being immature babies in the past (Trip Hawkins throwing a literal hissy fit over having to support the NES and EA's "total sports exclusivity or fuck you" ultimatum to Sega for Dreamcast). Granted, that is the past, and corporate structure might change in time, but precedent is in favor of EA just being a bunch of babies over this, and using logical cherry-picking of their own to justify their own immaturity.

If Nintendo isn't serious about creating a shooter base on their console it isn't EA's job to do it. Sony and MS both cater to those demographics and because of that these types of games thrive. So if the game will do more than fine on just those (2), why lose money to *try* and create that audience on the WiiU?

Want more of those games on WiiU? Tell Nintendo to start catering to that audience as well.

 

It isn't EAs job to lose money to create something Nintendo should be also trying to do themselves. Nobody owes Nintendo anything.

 

Also, Kyliedog isn't cherry picking because there is nothing right now to prove that these games will have legs on the WiiU. He is seeing the same thing the guys at EA are and that is that if CoD finishes a holiday season with 160k, what is Crysis3 going to do releasing in February?

The answer is that it will be a bad use of company resources. Better to wait for the userbase to grow and a shooter base to get large enough to support a game like Crysis, which doesn't sell 10M per console like a CoD.

It isn't about owing Nintendo anything. It's about investing, and promoting growth in the future.

Imagine if a company were so bold as to put high-quality games on Nintendo platforms that complemented Nintendo's games and did not directly compete with them. That company would be immensely successful. But no third party has the foresight to do anything but play follow the leader, leaving the burden for innovation and leadership on Sony, Microsoft, and Nintendo.



Monster Hunter: pissing me off since 2010.

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Mr Khan said:
noname2200 said:
Over a hundred posts and still not a single "unprecedented support" crack?

I swear we discussed it at some point. That we only have the rumor of EA's laughable "Origin for your entire online platform or i'll pack up my marbles and go home" deal, but it is obvious that something happened very much like that. When "unprecedented support" drops to "feature-gimped Madden and FIFA, with a deliberately sabotaged version of Mass Effect 3," well, there you go.

@bolded yeah they didnt want their game to sell and make them money.

do you listen to yourself?



Euphoria14 said:
KylieDog said:
Black Ops II on WiiU has only managed 160k, Crysis isn't anywhere near as popular.


There is no money to be made from it. Pretty simple.

Now I wonder why this post was ignored?

This is the truth people. Porting it to WiiU in 2013 makes no business sense. Plain and simple.

 

Those resources are better placed elsewhere.

It's a very front-loaded game that released on a console that had a very small install base after everyone who wanted it had already bought it.

Give me a synchonized release, when the Wii U has a compable install base and then we'll talk.



I LOVE ICELAND!

That's interesting. I was thinking it was due to the game's high demand of a strong CPU.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

Fuck you EA!!!! Rant over, sad truth is this is hardly surprising. FUCK YOU EA!!!!!!!! (I lied)



Mr Khan said:
Euphoria14 said:
Mr Khan said:

It's a worthwhile investment because, like any group of people, you have to get 'em while they're young. If EA wants people buying core EA games on Wii U, they'll get them out here now, close to launch date and with all features (none of this no DLC crap like with Mass Effect 3), to show the audience they're being serious. Ports don't cost much, so while early investments are unlikely to make them much money, they're unlikely to lose much if any money in the short term, and have an audience in the long term. Otherwise they'll have to work with only two platforms, and their inconsistent financials from this generation should tell them that the successors of PS360 won't be enough to get them consistently good results

Secondly Kyliedog's being very disingenuous by citing Blops numbers as a snapshot. Legs have given every Wii CoD respectable numbers in the long run, and so is it likely to be with Blops II. Hence, logical cherry-picking.

Meanwhile, KungKras has cited two major incidents of EA being immature babies in the past (Trip Hawkins throwing a literal hissy fit over having to support the NES and EA's "total sports exclusivity or fuck you" ultimatum to Sega for Dreamcast). Granted, that is the past, and corporate structure might change in time, but precedent is in favor of EA just being a bunch of babies over this, and using logical cherry-picking of their own to justify their own immaturity.

If Nintendo isn't serious about creating a shooter base on their console it isn't EA's job to do it. Sony and MS both cater to those demographics and because of that these types of games thrive. So if the game will do more than fine on just those (2), why lose money to *try* and create that audience on the WiiU?

Want more of those games on WiiU? Tell Nintendo to start catering to that audience as well.

 

It isn't EAs job to lose money to create something Nintendo should be also trying to do themselves. Nobody owes Nintendo anything.

 

Also, Kyliedog isn't cherry picking because there is nothing right now to prove that these games will have legs on the WiiU. He is seeing the same thing the guys at EA are and that is that if CoD finishes a holiday season with 160k, what is Crysis3 going to do releasing in February?

The answer is that it will be a bad use of company resources. Better to wait for the userbase to grow and a shooter base to get large enough to support a game like Crysis, which doesn't sell 10M per console like a CoD.

It isn't about owing Nintendo anything. It's about investing, and promoting growth in the future.

Imagine if a company were so bold as to put high-quality games on Nintendo platforms that complemented Nintendo's games and did not directly compete with them. That company would be immensely successful. But no third party has the foresight to do anything but play follow the leader, leaving the burden for innovation and leadership on Sony, Microsoft, and Nintendo.

Sony and MS both worked to establish their shooter bases, it wasn't all due to 3rd parties.

Sony launched with Resistance. They bundled it, they got it out there. They followed up with Killzone and the rest is history.

MS launched the 360 with Perfect Dark Zero. MS though already had an established shooter base so they didn't need to work as hard as Sony as they built it up with Halo the gen before.

 

Why won't Nintendo help to establish that base on their consoles and instead expect 3rd parties to lay out all the work and money to do so?

EA, Activision, Epic, etc... did establish growth last gen for their shooters. They did so with MS and Sony helping them to establish that growth by putting the effort in as well with franchises like Resistance, Halo, Killzone, Uncharted, etc... and funding the development of others such as Gears of War.

Want to blame anyone? Blame Nintendo.

Instead of sitting on their enormous piles of of cash they could just as easily do what MS and Sony did.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!