happydolphin said:
Okay, forget Halo for a moment because I'll never be able to prove that it was a designed success. Take Assassins's Creed for example. There was no doubt in anyone's mind, not even Ubisoft, that that game was not going to be a hit. They succeeded with Prince of Persia, and they were 100% bang-on certain that AC would sell well. What I'm trying to say is that there is a recipe for success in the market those games sell in, and it is simple for Nintendo to harness and immitate it, applying it to a brand new IP, or to the nearest compatible candidate: the Metroid Prime IP. |
there is a difference between pop culture and success. AC and halo were desgined to be succesful games, i completely agree with you. but its nearly impossible to insure for something to become a phenomenon. can metriod become a much bigger success? definitely, if everything is done right like you suggest both me and you would agree that it could go on to maybe tripple its sales for example. but even if it did, would it become a phenomenon? i dont think it would. nintendo has a better chance with a new IP












