pokoko said: One possible solution for Nintendo, if they really want that family-friendly image, is to pull a Disney and create a new publishing arm for anything shading toward the adult side. I also don't buy the idea that Metroid requires too much thought for the core audience. Yeah, there are games like CoD, but as I mentioned, titles like BioShock and Dead Space became classics on the other platforms. It also doesn't matter if a protagonist is female, as long as they kick ass. No one shies away from Resident Evil, Portal, or Mirror's Edge. I think the biggest problem with Metroid is that it seems like an IP with a conflicted direction. Compare that with something like Halo or Uncharted, where the direction and form are concrete. People know exactly what they're getting. What if Nintendo were to reboot Metroid with a definitive direction and an emphasis on storyline? |
THAT's what I'm talkin' about.
Metroid Prime has a very deep lore, but it's the storytelling that lacked. It was all in the chozo lore.
I think they really need to clearly advertise a new Metroid as an alternative/competitor to Halo, a serious one, and need to develop it that way. On every front it needs to be complete. Some areas would be quiet, but others would be full of crisp action.
Here is an example of product lines:
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