bananaking21 said:
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Please no, I hope this is not true nor the future.
bananaking21 said:
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Please no, I hope this is not true nor the future.
theprof00 said:
I'm not really seeing how you're evidencing this. Sony opened up their network, and want to create an online platform. Steam meanwhile is moving into, yep, Linux platforms. PS3's OS is BASED on Linux. Not to mention, that Playstation is already moving into 500GB drive area. A disc based console does not need 500GB....that's 10 full BluRay games. PS4 will likely see further movement into 1TB drives.
Valve stands to benefit by shrugging off the closed Windows based platforms to a much more open environment where they can make a bigger slice of the profits. They would not have to make additional hardware, and could get an instant demographic of many many millions of ps3 owners. |
This makes a ton of sense to me. I can see Sony and Valve working together in the development phase to make the PS4 steam compatible, but I believe that valve will also have their own hardware platform independent of ps4.
Check out my Youtube Let's Play channel here.
Crono141 said:
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Yes yes, you know, I've never really said anything 'officially' about my thoughts about ps4 and steam being "together", but one of the things I do find myself working into posts is the idea that they are working together 'in some capacity'.


theprof00 said:
I'm not really seeing how you're evidencing this. Sony opened up their network, and want to create an online platform. Steam meanwhile is moving into, yep, Linux platforms. PS3's OS is BASED on Linux. Not to mention, that Playstation is already moving into 500GB drive area. A disc based console does not need 500GB....that's 10 full BluRay games. PS4 will likely see further movement into 1TB drives.
Valve stands to benefit by shrugging off the closed Windows based platforms to a much more open environment where they can make a bigger slice of the profits. They would not have to make additional hardware, and could get an instant demographic of many many millions of ps3 owners. |
Definitely see your point, wasn't aware of a few of those links you pointed out. I guess out of the big three Valve and Sony would be the best 'match'. However I still feel it's unlikely to happen. Valve stated they don't like other companies taking a part of their profits, so it seems they would do their own thing (as they normally have).
shakarak said:
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Valve specifically said they don't like closed platforms, and I not only in the previous post said that valve and gabe praised ps3 for being so open, but also showed you that Sony is going "even further" into being open with some recent links from a VP.
You're entitled to your opinion of course, but what you just wrote is in contrast to the links I just posted for you, fyi.


| theprof00 said: Valve specifically said they don't like closed platforms, and I not only in the previous post said that valve and gabe praised ps3 for being so open, but also showed you that Sony is going "even further" into being open with some recent links from a VP. You're entitled to your opinion of course, but what you just wrote is in contrast to the links I just posted for you, fyi. |
Wel I couldn't find any details in those articles, I'm sure PS4 will still have licensing and royaltie fees. Yes valve is mentioning they are not a fan of Closed networks, but it also seems they arent satisfied with other companies taking a chunk of their profit. Which while being more open then other platforms, would (unless I missed some info about the PS4) still occur on the Playstation.
shakarak said:
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"Right now, consoles are what are considered as closed platforms. There are all sorts of licencing hoops developers have to jump through to get their games published – and even once they are, there are even more hoops to jump through just to patch those games. Sony wants to change that."
"
“We used to have certain requirements for publishing. Now we have none for developers to publish other content. You have to go through the process of submitting for concept approval, but all of these things are things that have naturally evolved over the console life cycle. We’re evolving more than ever now because the industry is evolving.
One of those evolutions is that Sony now allows developers to issue data-only patches to their games for free – something that would have made Fez developer Polytron’s life a lot easier had they published their indie hit Fez on the PSN instead of Xbox Live. The game is, and will likely forever remain slightly broken on Xbox Live – because the certification to issue a patch could cost as must as US$40 000 – a ludicrous sum for something that, for example, Steam doesn’t charge a cent for."


theprof00 said:
"Right now, consoles are what are considered as closed platforms. There are all sorts of licencing hoops developers have to jump through to get their games published – and even once they are, there are even more hoops to jump through just to patch those games. Sony wants to change that." "
One of those evolutions is that Sony now allows developers to issue data-only patches to their games for free – something that would have made Fez developer Polytron’s life a lot easier had they published their indie hit Fez on the PSN instead of Xbox Live. The game is, and will likely forever remain slightly broken on Xbox Live – because the certification to issue a patch could cost as must as US$40 000 – a ludicrous sum for something that, for example, Steam doesn’t charge a cent for." |
That's talking explictly about patches though.
shakarak said:
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ok


Soo many console makers, im not sure my wallet will survive next gen lol.
Predictions for LT console sales:
PS4: 120M
XB1: 70M
WiiU: 14M
3DS: 60M
Vita: 13M