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Forums - Gaming - Are glitched games the norm these days?

Ostro said:
Chark said:
Games are getting more complicated, more expensive, and are running on very old hardware. So yes.


Old hardware = more glitches? haha

Apart from that, yeah. It's more about the money, though. They could handle the games' complexity pretty well and minimize glitches but they wouldn't hit deadlines and/or the companies would need more people working on it. The more people play video games the more it's about money and keeping players entertained. It's not about fun and at the same time profession anymore and I bet most people who work for gaming studios are not as crazy as they were like 15-20 years ago.


Let me clarify. The hardware is so old that they are trying to get it to do things that it can't, so they do all these tricks and trade offs to make it work. It complicates things. Even simple things, like needing more RAM in SKyrims case has caused a crazy amount of glitches. This gen undervalued the RAM need for its processing power.



Before the PS3 everyone was nice to me :(

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It will only get worse. Next years AAA games will be running on platforms. PS3/PS4/360/720/Wiiu.



Chark said:
Games are getting more complicated, more expensive, and are running on very old hardware. So yes.


This comment makes absolutely no sense. Old hardware??? 



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ps3-sales! said:
Chark said:
Games are getting more complicated, more expensive, and are running on very old hardware. So yes.


This comment makes absolutely no sense. Old hardware??? 


I explained it up above. RAM insuficiencies and development pressures, therefore old hardware is contributing to glitches.



Before the PS3 everyone was nice to me :(

The patches are fine however some are stupid...

Lol I remember the 750mb patch for BF3..

Lol



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Tragically, developers have learned this gen that it's cheaper to release a glitched game, let players find and report the problems, then patch them later, then pay an actual quality control team to find the glitches before release.

Makes me nostalgic for the good old days when games were actually released as finished products.



oldschoolfool said:

I've been having all kinds of issues with the new call of duty game. It lags and freezes all the time. I just played a round of domination not to long ago and it laged the whole match,which effected gameplay. I've also had some issues with assasin's creed 3,but to a lesser extent. When I played some of the single player in that game,it froze on me a couple of times and I had to restart it. Then I remember playing skyrim and pretty much gave up on that game,after a 100 hours,because the lag was so bad and it would start to freeze up on me so often,that I said screw this and traded it in. I hear people say,that the games are so big,that all these gltiches and bugs really don't matter. I personally think,that's just an excuse. Are game companies becoming so lazy,that they don't need that much quality testing. I mean,most of the time,they'll just release a day one patch are a patch later on. So,should gamers,just accept glitches and bugs in there games as the norm? Should gamers,demand a better product,for there hard earned money?

if you don't mind me asking which platform you are talking about? A lot of the issues sound like a poor quality pc but then you mention trading in your copy of Skyrim and I don't think anywhere can trade cdkeys of used games?



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I think people are forgetting glitches arent new and have always been in games (even triple a games)



Haven't glitches always been the norm?



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F0X said:
Haven't glitches always been the norm?


not really to the point where a game is unfinishable,that kinda just happened a bit more frequently since the era of patching has come. Ok there are notable exceptions to this such as Space Station Silicon Valley on the N64 that games true ending is not possible without cheating due to a bug.



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