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Forums - Nintendo - Best Selling Hardcore Games On Nintendo Platforms

I also don't get the criteria.

Why are 3D Mario and Zelda excluded? They're hardcore games. And even though a company like Disney is mainly kid-centric, a game like Epic Mickey is still a hardcore game. If Monster Hunter can be included with dragons in it, why no Star Fox with a fox in it?

Excluding one game and not the next effectively makes the list useless. Unless your criteria was that the games should have 'realistic character models' to compare what games with realistic character models on Nintendo systems do against games with realistic character models on other systems, and predict ZombiU sales, a game with realistic character models.



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Zelda had assault, killing, kidnap, and 'breaking and entering.' I guess a "hardcore" game has blood and cussing in it, sounds like a challenging game for only the true to the heart videogamers LOL



S.Peelman said:
I don't get the criteria.

Why are 3D Mario and Zelda excluded? They're hardcore games. And even though a company like Disney is mainly kid-centric, a game like Epic Mickey is still a hardcore game.

Excluding one game and not the next effectively makes the list useless. Unless your criteria was that the games should have 'realistic character models'.


Criteria is in a nutshell no cartoony aesthetic/family-centric brands allowed.

I may revise it to allow Zelda, but that's about it.

If it's a character property that could guess star on an episode of Seasame Street without people doing a double take -- nope.

We already know Mario/Pokemon/DK/Kirby do great on Nintendo platforms. I want to have one thread that focuses on franchises that have been on Nintendo consoles and are outside that design aesthetic.



Soundwave said:


If you can't dilineate between the design appeal/aesthetic of Animal Crossing, Super Mario, Pokemon, Mickey Mouse, Lego versus say James Bond, Resident Evil, Turok, 1080 Snowboarding, Perfect Dark, Eternal Darkness, etc. then sure, this thread is probably lost on you.

For everyone else, have at it.

And the appeal of the first GoldenEye directly lead to Activision making GoldenEye (2010) on the Wii, which is one of the best selling non-family-oriented games on the console.


I can certainly differentiate between James Bond and Mario, but I can't categorize all games so simply into two groups of "family-oriented" and "hardcore".

I'd contest that there's as much difference between the audiences for 1080 Snowboarding and Resident Evil as there is between, say, Pokemon and Just Dance. I doubt I'm the only one here who thinks this way and I highly doubt that the sales of games work that way, making this thread seem rather silly to me.

@happydolphin I'm not sure I can even agree that there is a witchhunt. Of course, that may be because I'm part of it, but I really don't see any reason for which you should be so passionately against anyone who's on the other side of this "casual Nintendo" argument. You find us overly defensive and dismissive of any arguments against Nintendo and we find you ridiculous in your arguments. There's nothing objectively wrong with us that I can concede we need to improve.

Regardless, telling people off really never helps, :P. No one's gonna concede that they've been doing something wrong when you just outright say it to them like that.



 

“These are my principles; if you don’t like them, I have others.” – Groucho Marx

Soundwave said:
Cobretti2 said:
Soundwave said:

I just listed some of the better selling exclusive/premiere "hardcore" games off the top of my head, but it gives you a comparison to other platforms:

PSP:

Grand Theft Auto: Liberty City Stories: 7.14 million worldwide
Monster Hunter Freedom Unite: 5.35 million worldwide
Monster Hunter Freedom 3: 4.78 million Japan only
Grand Theft Auto: Vice City Stories: 4.74 million worldwide
God of War: Chains of Olympus: 3.09 million worldwide
Crisis Core: Final Fantasy VII: 3.04 million worldwide

XBox 360:

Halo 3: 11.6 million worldwide
Halo Reach: 9.2 million worldwide
Gears of War 2: 6.54 million worldwide
Halo ODST: 6.04 million worldwide
Gears of War: 5.96 million worldwide
Forza Motorsport III: 5.11 million worldwide
Fable III: 4.85 million worldwide
Fable II: 4.08 million worldwide
Left 4 Dead 2: 3.54 million worldwide
Mass Effect: 2.69 million worldwide

Playstation 3:

Gran Turismo 5: 7.97 million
Metal Gear Solid 4: 5.69 million
Uncharted II: 5.75 million
Uncharted III: 4.69 million
Uncharted: 4.27 million
Killzone 2: 2.87 million
inFamous: 2.27 million


Then you have your criteria:

 

'The Criteria: The games have to have been exclusive or have premiered on a Nintendo home console from 1995 onwards. No Mario/Zelda games are included, nor are any games using mascots (sorry Sonic, Kirby, DK, etc.), no kids-centric brands (no Pokemon, Disney/Mickey, Lego, etc.), and no fitness/dance/mini-game fests (nuh uh to Just Dance, Wii Sports, Carnival Games, etc.)."

 

If that is your critira then why are you listing grand turismo, uncharted for playsation and why are you listing halo and gears of war games for xbox?

arnt the characters and franchises of these as iconic to those console owners as much as mario and zelda are to nintendo owners?


It's not based on "icon-ism". Anything can be iconic to a platform. It's based on whether a game has a family-friendly aesthetic or not. We're looking at games that don't have the benefit of family-friend art style/design/character design and are generally aimed an older audience.

If you want to make a separate thread comparing how Nintendo thrashes Sony/MS in Mario, Pokemon, Animal Crossing, etc. Vs. LBP Vs. Crash Bandicoot Vs. Viva Pinata, feel free to do so.


But from the list above all you really have is some violent games where you kill things and a couple racing simulators. Is this what it really means to aim at an older audience? Surely adults are not this boring and can enjoy family oriented games as you call them. Why can't you consider jsut dance aimed at older audience, expecially for female games? sure kids play them but at the same time when we were young, we played goldeneye, so does that make goldeneye family riented as people of all ages played it?

I really think what you have done is listed what you think adult oriented games mean to you based on the types of games you like. By your defintion sure I agree that the Wii hasn't got many good sales. But can you blame Wii owners when, the ports from gcn and ps2 where better efforts than actual 3rd party created wii games. Even all the EA sports games at one stage turned into some weird childish franchise (i think in 2009), did EA expect people to buy that crap?

The simplest thing I can say is, there are a lot of factors that determine a game's success.

One example of what determes success is shipped volumes. MGS TS on GCN at least in Australia pretty much had one shipment to cover pre orders. The only way you could get the game was if someone didn't pay for their preorder and it ended up on shelf.



 

 

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Immortal said:
Soundwave said:


If you can't dilineate between the design appeal/aesthetic of Animal Crossing, Super Mario, Pokemon, Mickey Mouse, Lego versus say James Bond, Resident Evil, Turok, 1080 Snowboarding, Perfect Dark, Eternal Darkness, etc. then sure, this thread is probably lost on you.

For everyone else, have at it.

And the appeal of the first GoldenEye directly lead to Activision making GoldenEye (2010) on the Wii, which is one of the best selling non-family-oriented games on the console.


I can certainly differentiate between James Bond and Mario, but I can't categorize all games so simply into two groups of "family-oriented" and "hardcore".

I'd contest that there's as much difference between the audiences for 1080 Snowboarding and Resident Evil as there is between, say, Pokemon and Just Dance. I doubt I'm the only one here who thinks this way and I highly doubt that the sales of games work that way, making this thread seem rather silly to me.

@happydolphin I'm not sure I can even agree that there is a witchhunt. Of course, that may be because I'm part of it, but I really don't see any reason for which you should be so passionately against anyone who's on the other side of this "casual Nintendo" argument. You find us overly defensive and dismissive of any arguments against Nintendo and we find you ridiculous in your arguments. There's nothing objectively wrong with us that I can concede we need to improve.

Regardless, telling people off really never helps, :P. No one's gonna concede that they've been doing something wrong when you just outright say it to them like that.

Then this thread isn't for you, just leave it at that.

This is to focus on games on Nintendo consoles that do not have the benefit of a family-friendly/cartoony design nature and to look at how they've performed historically. Simple as that. No need to get defensive about it.

We know Mario is great and Just Dance sells like gangbusters on the Wii, OK? This thread is focusing on other types of games. It's relevant today because Nintendo is attempting to broaden their demographic appeal very obviously with the Wii U (at least to some extent).

If you have suggestion of a game that you feel should be added within the criteria clearly laid out in the OP I'll be happy to add it to the list if warranted, which I already have done with several other suggestions from other posters.



Immortal said:
Soundwave said:


If you can't dilineate between the design appeal/aesthetic of Animal Crossing, Super Mario, Pokemon, Mickey Mouse, Lego versus say James Bond, Resident Evil, Turok, 1080 Snowboarding, Perfect Dark, Eternal Darkness, etc. then sure, this thread is probably lost on you.

For everyone else, have at it.

And the appeal of the first GoldenEye directly lead to Activision making GoldenEye (2010) on the Wii, which is one of the best selling non-family-oriented games on the console.


I can certainly differentiate between James Bond and Mario, but I can't categorize all games so simply into two groups of "family-oriented" and "hardcore".

I'd contest that there's as much difference between the audiences for 1080 Snowboarding and Resident Evil as there is between, say, Pokemon and Just Dance. I doubt I'm the only one here who thinks this way and I highly doubt that the sales of games work that way, making this thread seem rather silly to me.

@happydolphin I'm not sure I can even agree that there is a witchhunt. Of course, that may be because I'm part of it, but I really don't see any reason for which you should be so passionately against anyone who's on the other side of this "casual Nintendo" argument. You find us overly defensive and dismissive of any arguments against Nintendo and we find you ridiculous in your arguments. There's nothing objectively wrong with us that I can concede we need to improve.

Regardless, telling people off really never helps, :P. No one's gonna concede that they've been doing something wrong when you just outright say it to them like that.

I've always liked you immortal, so it's nothing personal. I'm just totally fed up of the usual arguments and people labeling others as misrepresenting simply because they aim to point out possible truths using sales numbers selectively so as to draw patterns.

It's been a burden on me for the longest time and I'm going to vehemently fight against it, this is where I'm starting.

We are here to learn, we are here to analyze and we are here to speculate. If every time someone emits a hypothesis that has gaps but could use work, that people bash it, we will go nowhere on vgchartz. I think it's time we tried something new.



your thread should be based on age ratings, you cant put "hardcore" in the title and then exclude the best selling hardcore titles because of whatever reason
NO, M rated games dont sell well on Nintendo consoles
Hardcore games sell a lot on Nintendo consoles



DieAppleDie said:
your thread should be based on age ratings, you cant put "hardcore" in the title and then exclude the best selling hardcore titles because of whatever reason
NO, M rated games dont sell well on Nintendo consoles
Hardcore games sell a lot on Nintendo consoles

DaD, he included Metroid. That's not rated M. There are a few others too. Try to think outside the box a bit, if possible.



Soundwave said:
S.Peelman said:
I don't get the criteria.

Why are 3D Mario and Zelda excluded? They're hardcore games. And even though a company like Disney is mainly kid-centric, a game like Epic Mickey is still a hardcore game.

Excluding one game and not the next effectively makes the list useless. Unless your criteria was that the games should have 'realistic character models'.


Criteria is in a nutshell no cartoony aesthetic/family-centric brands allowed.

I may revise it to allow Zelda, but that's about it.

If it's a character property that could guess star on an episode of Seasame Street without people doing a double take -- nope.

We already know Mario/Pokemon/DK/Kirby do great on Nintendo platforms. I want to have one thread that focuses on franchises that have been on Nintendo consoles and are outside that design aesthetic.

Lol, Im pretty sure people would do a double take if MARIO was on Seasame Street and on top of that it isn't animated lol, they use puppets.